Auswahl:
HINZUGEFÜGT AM: .
01.01.20152068
HERAUSGEBER
VERKAUF DURCH
UPDATE ANGEBOT
Wenn Sie vorher PETE DOWSON - FSUIPC3 oder PETE DOWSON - WIDEFS6 nach oder am 2007-07-01 bei simMarket gekauft haben, sind Sie für nur EUR 12.00 zu einem Upgrade berechtigt.. HINWEIS: Der spezielle Upgrade-Preis gilt nur für das Konto mit dem Sie eines der genannten Produkte gekauft haben! Im Zweifelsfall wenden Sie sich an simMarket! KEINE Erstattung!
PAKET-ANGEBOT
2 zum Preis von jeweils 18€ inkl. MwSt. (18.00€ zzgl. MwSt) kaufen

PETE DOWSON - FSUIPC4
PETE DOWSON - WIDEFS7

Der Rabatt wird nur für Produkte gewährt, die gleichzeitig in einer Bestellung gekauft werden. Keine Erstattung!

FSUIPC4: Flight Simulator Universal Inter-Process Communication (FSX and Prepar3D version)

FSUIPC4 is an add-in for Microsoft Flight Simulator X which provides an interface for other programs to read and write all sorts of pertinent data relating to the simulation, and in many ways even to control the actual process itself.

It is an essential ingredient in many add-on FS programs, and, in fact, may be installed on your system by any one or more of them already. For most such programs you do not need to actually purchase FSUIPC4. That deal, for their access, will often have been already done by the add-on program makers.

But, in addition, FSUIPC4 contains a number of useful features for you, the Flight Simulator user, features that can assist you setting up the best simulation environment and making the best of what you have. It can do this because, by its very nature as an interface program, as a “puller of wires and pusher of switches” on behalf of external applications, it is also in the best position to help you do the same.

To use these additional features you need to register your copy of FSUIPC4 here and obtain an Access Key, which will unlock them.

Facilities provided to the Registered User of FSUIPC include:

Joystick control facilities:

  • Facilities for joystick calibration – specifically, more accurate setting of dead zones and centres.
  • Joystick mapping for multi-engined aircraft throttles
  • Facilities for reverse thrust adjustment on each throttle, or via a separate reverser,
  • Joystick button programming, for any Flight Sim control, including those not available in FS’s own assignment menu.
  • Joystick buttons can also be made to produce key-presses, for instance when this is the only way to control an add-on aircraft panel or other accessory.
  • Joystick button assignments for Project Magenta controls, and for Roger Wilco’s PTT action.
  • Joystick button assignments for use by WideFS clients on Networked PCs.
  • All button assignments programmable separately for press and release
  • Facilities for analogue flap and spoiler setting, with detentes.
  • Facilities for analogue elevator, rudder and aileron trim setting.
  • PFC COM-port connected devices, operating through my PFCFSX DLL driver, can also have their switches and buttons programmed using the same facilities.
  • Capabilities for all of these things to be specific to an aircraft, automatically changing when you change aircraft.

Direct axis assignments

  • Facilities for asignment of any Windows API (not DirectInput) joystick axis to any FS axis control, or sequences of other controls dependent upon axis range and direction of change.
  • Axes can be read as Windows Game controler calibrated values, or direct as ‘Raw’ values for setting specific values.
  • Capabilities for these things to be specific to an aircraft, automatically changing when you change aircraft.

Key press programming facilities:

  • Key-press programming, for any Flight Sim control, including those not available in FS’s own assignments dialogues.
  • FS controls can be sent with fixed parameter, for use in setting specific analogue values.
  • Key-press combinations including TAB, MENU and WIN as extra shifts, for many more assignment possibilities.
  • Key-press assignments for Project Magenta controls, and for Roger Wilco’s PTT action.
  • Key-press assignments for use by WideFS7 clients on Networked PCs
  • All key-press operations programmable separately for press and release, and for specific aircraft or general.
  • A page of special Hot Key programmable functions for some special FSUIPC4 actions, such as clearing the weather, setting STD altimeter,
  • switching throttle sync on and off, and hiding/viewing the FS message window.
  • an intelligent AI Traffic Limiting option, so that the slider can be higher for more variety but without excessive traffic affecting performance

Assorted ‘fixes’ and improvements, including:

  • Extending the FS aircraft battery life, when the engines aren’t running to maintain them. This seems to be very useful still, as none of the default aircraft, at least, yet have true APU simulation nor external power connections.
  • Synchronising the FS clock seconds (and minutes, within reason) with the PC it is running in, so that it doesn’t lose or gain time when running at normal simulation speeds.
  • Optional addional FSX menu items for loading Flights and Plans from any folder.
  • Removing unwanted spikes from main aircraft controls (as generated, for instance, by some panels).

Many weather filtering options:

  • Too numerous to mention here, and not all fully useful yet due to FSX problems which will be resolved in due course. Please keep an eye on the Support Forum, where developments will be announced.
weiterlesen
REGISTRIERUNGSSCHLüSSEL
Den Registrierungsschlüssel erhalten Sie nach dem Kauf. Bitte schauen Sie in ihrem Kontobereich unter Bestellungen nach
TRY-BEFORE-YOU-BUY
Bitte zuerst herunterladen und installieren um die Funktionalität zu überprüfen!
Die Demo-Version ist das zu installierende Produkt.
DEMO DOWNLOAD
ANFORDERUNGEN
FSX, Prepar3D 1.4, Prepar3d V2, Prepar3d V3.x
Kunden die dieses Produkt gekauft haben, haben auch diese Produkte gekauft
Warenkorb
0 Artikel
Guthaben: EUR 0.00
Autoren & Entwickler
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
0...9
Kundenrezensionen
MK-STUDIOS - LISBON P3D4
Christian Thiele
Sehr gute Performance bei gleichzeitig guter Scenery-Qualitä-
t. MK-Studios sind mehr neuer Favorit. Bitte mehr Airports!
JUSTSIM - PALMA DE MALLORCA AIRPORT P3D4
Alexander Wolff
Good airport, blends in with ORBX pretty good. Very performant, enough objects for immersion and good textures. PBR looks good here, there are metal parts, "used" look objects, the runway/taxyway is detailed and has good textures too. There are some surroundings too but only the direct area of the airport. Also here everything is ok. Worthwil-
e destination, far better than the other one available for P3D 4 but missing the island that one has.
A_A SCENERIES - BEIJING INTERNATIONAL AIRPORT ZBAA FSX P3D
Maurice Kroll
Eine sehr schöne Szenerie vom größten Flughafen der Stadt Peking! Die Performance ist selbst mit Maschinen von PMDG spitze und die Texturen und Modellierungen sind toll. Zwar kenne ich ZBAA nicht aus der Realität, aber das Produkt wirkt glaubhaft umgesetzt, wenn man Bilder vergleicht usw. Für jeden China-Fan, auch dank der vielen realen Flugverbindunge-
n nach ZBAA aus der ganzen Welt, ein absolutes Muss!
JUSTSIM - DÜSSELDORF AIRPORT EDDL X-PLANE 10/11
Daniel Kleber
Einer der schönsten Flughäfen Deutschlands. Die Scenery ist performant und sieht Original getreu aus.
PILOT'S FSG - LEAM - ALMERIA AIRPORT P3DV4
Stefan Lerch
I agree with the both others: The Airport itself is very nice. But there are some things, because of that I'll give only 2 Stars: Airpo-
rt: 3-4 Stars: only major thing is: you can't disable the static Ryanair and the GA-Jet. That's bad when you use AI. And I'm not so happy with the apron textures, but this is a matter of taste. The ADE can be done really better, more AI friendly and better adjusted. hu-
ge Photoscenery: -
2 Stars: it seems only summer textures are included: mostly brown textures. Because of that, the blending ist not very well with ORBX Global. And the most important thing: a lot of missing autogen and custom building. Sc-
eneryconfigurat-
or: 0 Stars: not available Su-
pport: 0 Stars: I was asking a few times, but they didn't like how I asked - no answer. But there are some other reports from users with the same experience - no answer. There is no support forum available for this product. If you fly mostly in summer, and you don't care about the missing autogen and buildings because you like to have some higher FPS and you don't need support, you'll like this airport - very nice itself.
DIGITAL DESIGN - LIVERPOOL P3D4
Alexander Wolff
Not many words to loose here. Get it, its amazing...
LATINVFR - NEW ORLEANS KMSY P3DV4
Alexander Wolff
Very good airport. The 1 star i took because the last 2 weeks (and before too of course) we got some absolutely stunning airports too that are just a bit higher up in the top-10.
PAULO RICARDO - VIRACOPOS INTL SBKP CAMPINAS P3D4
Alexander Wolff
Unbelievable big area included, spanning various cities/villages-
. The airport itself also looks very detailed with lots of objects for the eye to catch. PBR looks ok, nighttime has very good looking parts and some not so good looking ones. Stil-
l, this is pure bang for the bucks. The many objects, big surrounding area and amount of overall details make it more than a worthwhile scenery.
MILVIZ - DHC-3T TURBO OTTER FSX P3D
Harald Imhof-Michel
Toll umgesetztes Flugzeug, was ich bisher sagen kann. Das Cockpit sieht sehr ansprechend aus und hat auch Systemtiefe. Habe kürzlich einen alten Militärjet von Milviz heruntergeladen-
, auch sehr gut umgesetzt. Milviz bietet hier sehr interessante Produkte, kannte ich vorher nicht. Schön-
, wie die Turbine anfängt, zu drehen. Auch der Sound in Prepar3D ist recht wuchtig. Fliegt mit ähnlichen Eigenschaften wie die Pilatus Porter. Ich bin "Turbinen"-Fan.-
Top.
A_A SCENERIES - BEIJING INTERNATIONAL AIRPORT FS2004
Andreas Frühauf
Eine tolle Scenery! Leider ist der Übergang in die Standardscenery nicht so gut gelöst, da das Bodenlayout sehr blaustichig ist. So ist der Airport schon auf rel. große Entfernung zu sehen. Wenn man aber einmal da ist, gibt es sehr viel zu entdecken. Auch an AI Verkehr wurde gedacht. Die Gebäudetexturen sind scharf gezeichnet und auch die Bodenmarkierung-
en scheinen vollständig zu sein. Eigentlich müsste man für das zugrundeliegend-
e blaustichige Groundtexture einen Stern abziehen, aber auf Grund der ansonsten tadellosen Arbeit vergebe ich hier 5 Sterne.
aufenthaltsland