LISIUM - LGIR - HERAKLION INTERNATIONAL MSFS24
Very nice scenery. Included, lot of highly details and at last, terminal inside modeling. For LCLK - LGIR or HECA - LGIR. Lisium is now in my Top 7 scenery designers !
Very nice scenery. Included, lot of highly details and at last, terminal inside modeling. For LCLK - LGIR or HECA - LGIR. Lisium is now in my Top 7 scenery designers !
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Very decent work. For the first one, GMMN airport has inside modeling, that until now, FSDG was reluctant to do. Unfortunately, after installation in Aerosoft one, i have discovered that jetways are missing. I am tiring of looking for supports and forums to find a solution. For a 20 € product, this should not open. How many hours will i spend to find the solution ?
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As usual with Tropical Sim, the screenshots are far from representing the real quality of textures. Buiding textures are fine, with grainy details. Inside modeling is very good and windows are just translucent as i like. KABQ was one of the americain airport to be designed in flight sim plateforms. Tons of flight to plan to KPHX, KDEN, KDFW etc... Great job
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This scenery is graphically amazing (at last, a decent airport for Bari). But it requires much more optimization.. FPS are droping a lot when landing. My pc config : Windows 11 64 bits, Intel Core I7 13700F, 32 Go, graphics card 16 Go...
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Great airport, great job considering the size of this plateform. Yes, there are still some adjustement required on runway (especially 05R too bumpy) but this is the first time we have a real good Cairo airport. Terminals, textures are great ! A lot of details and buildings. The terminal for heavies is impressive with inside modeling. Approach and departures are marvelous
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It requires a lot of nerve to design such a huge airport. Mixed success. Inside modeling is barely visible on day light. The Terminal 1 and 1A is slightly below expectation (no inside modeling). And the huge Midfield terminal appears quite desert. Not improved for GSX neither. BUT very promising work.
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Disappointed. It was supposed to be a great airport with hundreds of connections. Helas, the terminal textures are ugly and i was desserved with a crash to desktop on first flights.
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The OTHH V2 brings a lot of improvments. Very smooth landing with average graphics settings with a Ryzen 7 + 16 Go Ram + Fly by wire traffic with 30 planes. Only regret : no lights in terminal at night....
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Impressive airport scenery. Very much detailed. My first flight to was KMSP CYWG. Love the terminal. Only one regret : i can barely see details of the inside terminal modeling. Maybe a small adjustment of windows opacity ? Again, great work.
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Great scenery. FS Dreamteam scenery is back ! Very interesting feature with passengers deboarding in terminal (with GSX). My only hope is to get Honolulu and more airports from FSDT
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ILS Runway 16 is working perfectly with PMDG 737. I did not test the Rnav approaches. Nice scenery with full interior modeling. There is indeed GSX presettings but i had to deactivate gateways. KBLI is interesting. growing airport with Southwest and Alaskan
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Great work indeed I am a big fan of their KBOI airport KPTA is a huge work with a lot of details (animated shuttles...) Inside modeling could have been slightly better though. Olivier
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We encounter here one limit of MSFS : we just cannot configure the level of details of a scenery. I had the same awful FPS with DD Narita at beginning and then, the developer has manager to optimized the airport. Question ? Why there is such a gap between beta tests conducted by the developper and our FPS real scores ? I am waiting for Version 1.1 to go for it.
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It should be a dream for bush flights but what the point here. I spend more than 35 euros for 4 products. Result ? A few grass runways, cars and cabins. There is no joy in landing there Too bad
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This is a whole new development of KBWI with many more inside modeled terminal. compared with the P3D version and many more details, hotels, parkings etc. Final approach on 33L is very smooth. Very happy that LatinVFr is back in airport design. This is a must have with many destinations. Good work LatinVFR. Olivier
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Great scenery and an amazing amount of details. UK2000 has made a lot of technical improvements lately and this airport includes inside terminal modeling. That can still be enhanced (take a look at Pyreguee EGAA) but i am greatly satisfied. The final approach on runway 22 is nice too. Keep up the good work Gary.
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Impressive work on Carthage airport. At last, after 40 years of Flight Simulator, this is the very first true representation of this airport. Bravo Prealsoft. You're getting better and better
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Comment to my previuous review OF course, as usual, the screenshots DO NOT capture the real work done
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Despite the lack of inside modeling, its a very good work And the terminal is very precisely designed. The airport itself includes many buildings. As usual with Tropical Sim, the screenshots desserve the product
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Very good airport scenery The airport itself is an interesting choice with many flights around Much progress from this team lately Give me more animations, more immersion and it will be five stars
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This team is part of flight simming futur. With KMYR, they totally understand what is a virtual immersive airport People lining up for their flight, passenger watching aircrafts (and this aiport is specially active. Because of summer season ?) Design is great, terminal is very neat. I am eager to discover their next scenery. I am following them from now on.
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Corfu MSFS ? Just 2 words : Fly Tampa This team has never ceased to improve its work for more than 15 years. What i liked the most : Insane details level Inside modeling is exactly what i look for. Hundreds of VFR/IFR potential fligts As usual, Martin and Georges have done it !
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Very nice scenery. City night lights are marvelous and the scenery is working easily with Latin VFR KMIA. The bays, the slyline and resorts, everything is realistic.
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