• SIM SKUNK WORKS - MCDONNEL DOUGLAS AV8B II HARRIER FOR P3D V5.X
  • SIM SKUNK WORKS - MCDONNEL DOUGLAS AV8B II HARRIER FOR P3D V5.X
  • SIM SKUNK WORKS - MCDONNEL DOUGLAS AV8B II HARRIER FOR P3D V5.X
  • SIM SKUNK WORKS - MCDONNEL DOUGLAS AV8B II HARRIER FOR P3D V5.X
  • SIM SKUNK WORKS - MCDONNEL DOUGLAS AV8B II HARRIER FOR P3D V5.X
  • SIM SKUNK WORKS - MCDONNEL DOUGLAS AV8B II HARRIER FOR P3D V5.X
  • SIM SKUNK WORKS - MCDONNEL DOUGLAS AV8B II HARRIER FOR P3D V5.X
  • SIM SKUNK WORKS - MCDONNEL DOUGLAS AV8B II HARRIER FOR P3D V5.X
  • SIM SKUNK WORKS - MCDONNEL DOUGLAS AV8B II HARRIER FOR P3D V5.X
  • SIM SKUNK WORKS - MCDONNEL DOUGLAS AV8B II HARRIER FOR P3D V5.X
  • SIM SKUNK WORKS - MCDONNEL DOUGLAS AV8B II HARRIER FOR P3D V5.X
  • SIM SKUNK WORKS - MCDONNEL DOUGLAS AV8B II HARRIER FOR P3D V5.X
  • SIM SKUNK WORKS - MCDONNEL DOUGLAS AV8B II HARRIER FOR P3D V5.X
  • SIM SKUNK WORKS - MCDONNEL DOUGLAS AV8B II HARRIER FOR P3D V5.X
В ПРОДАЖЕ С: .
04/28/202013297
ИЗДАТЕЛЬ
РАЗРАБОТЧИК
МЕТКИ

VERSION 5.X RELEASE NOTES:

  1. Compatible with vACMI (required to have weapon working)
  2. Air to Air weapons: AIM9-L and gun
  3. Air To Ground weapons: MK82 SE, MK83, GBU 12
  4. Projected Moving Map Display, it uses real maps
  5. Internal model and externl model has been revisited making it much more eye-candy with new texture set.
  6. Sound set completely redone sampled from real.
  7. Several other minor enhancements.
  8. It can be used with vACMI into JoinFS multiplayer net
  9. NOTE: vACMI is required, which is free

VISUAL MODEL CHARACTERISTICS

Highly detailed external model, fully animated

Highly detailed 3D internal model, fully animated

Equipped with 3D lights system, both internal and external.

High quality external/internal textures, bump, specular mapping and backing.

Italian, Spanish an USA liveries provided

Light weight, frame rate friend model

Cames in two configurations: 'SOLO' and 'UBUNTU' optimized for multiplayer sessions.

 

FLYING CHARACTERISTICS

SSW Harrier is a not conventional model, it can be considered both a wing-borne and a jet-borne aircraft model since it can take-off and land using wing-lift or using engine nozzle vectored thrust.

To implement such not conventional characteristics was a challenge but we believe to have obtained a  behaviour very close to real as witnessedby real pilots and real former Harrier pilots.

Transition flight from jet-borne to wing borne and viceversa is surprisingly smooth, all typical vertical or short types of takeoff and landings can be performed with a very high degree of realism

SSW Drag coefficient concept implementation:

As known FSX has several limitations, one of these is that is not expected a model can change his shape during the flight (except for flaps surfaces et similar), then there is no possibility to dynamically change the drag coefficent. The static drag coefficient is stored either on .air or aircraft.cfg file thas is read once when the model itself is loaded into memory and cannot be changed easily, or at least in a documented way. SSW has developed a C/C++ .dll module that overrides above limitations, from now on our models will have a single .air and a single aircraft.cfg, changing configuration in flight (ie: dropping weapons, tanks) will affect not only the weight, which is already possible, but also the drag coefficient. Since the module behaviour can be easily customized it is also applicable at any type of model.Another step to achieve the max realism possible.

 

WING-BORNE CHARACTERISTICS

Flight characteristics have been accurately reproduced, almost all flight conditions: conventional takeoff, climb, cruise, combat, descent and landing are very close to flight tests and performances tables.

The model has, like in the real plane, the SAAHS (Stability Augmentations And Holding System) that greatly enhances manouverability and departure resistance.

Flaps are handled by a computer controlled schedule, no flap lever is provided, like in the real airplane user can choose from 3 flap operation modes: CRUISE, AUTO an STO.

The RR 408 engine combat trust and JPT control have been reproduced.

 

JET-BORNE CHARACTERISTICS

All aspects of Harrier vectored thrust flight has been reproduced with an high grade of realism:

Water injection control, wet/dry RR 408 engine

Ground effect

Wind effect

LIDS (Lift Improuvment Device System)

Sideslip acceleration with RPS (Rudder pedal shaker) a system to warn the pilot of a sideslip condition

Computed and displayed hover weight based on air temp, altitude and gross weight, therefore computed fuel quantity permissible on board

Computed and dispaleyd STO parameters, nozzle STO stop angle, STO nozzle rotation speed, ground roll, etc.

To enhance the real feeling some random perturbations are injected on the three axes during the hover.

All of above systems assure an high degree of realism and a great smoothness in the transiction from jet-borne to wing-borne flight and vice versa.

далее...
ТЕХПОДДЕРЖКА
МЕТОД ДОСТАВКИ
ЗАГРУЗКА ФАЙЛОВ
РАЗМЕР ФАЙЛА
166MB
РЕГИСТРАЦИОННЫЙ КЛЮЧ
Данный продукт не использует регистрационные ключи или другой метод активации. Просто загрузите и запустите файл.
ТРЕБОВАНИЯ

System Requirements:

Minimum requirements:

    P3D v5.0.0 or newer
    CPU: Intel / AMD multi core 4-8
    8GB RAM (16GB recommended)
    GPU: nVidia with at least 2GB of RAM, DX10/11 compatible. Other GPUs such as AMD Radeon are known to work correctly but are not supported by SSW.
    Windows 10 (is known to work also on WIN 7, but unsupported)
 vACMI (virtual Air Combat Maneuver Installation) must be installed, free download from vACMI/skunkNET site:

http://94.177.167.28/public/simskunkworks/skunkNET/index.php/vacmi-downloads-p3d-v-4-2-or-later/

or  by links below:

- vACMI CORE:  https://www.dropbox.com/s/5nq1n8lupwb663m/SSW-VACMI-Core.Installer-P3DV5-10.0.0.exe?dl=0

- vACMI OBJECTS:  https://www.dropbox.com/s/x58id5h5h2984p6/SSW-VACMI-Objects.Installer-P3DV5-3.0.0.exe?dl=0

we cannot guarantee that our models works perfectly on Mac models when run in Windows dual boot even if we have positive experiences on this. In any case will we do our best to support Mac users.

ЯЗЫК
English
РАЗРАБОТЧИК
SIMSKUNK WORKS
Клиенты купившие этот продукт также покупали
Отзывы клиентов
SOUTH OAK CO - PORT ALLEN HAWAII MSFS
Julio
True to the actual airport as seen in Google maps. I try to fly real time and weather and was challenged with the 208 caravan and a low cloud, rainy approach. Also a helicopter port and we have our first helos to try out over Kaua'i. Real attention to detail. Looking forward to more
SOUTH OAK CO - KALAUPAPA HAWAII MSFS
Julio
MSFS is for VFR flying and this is an intimate and accurate representation of this remote and famous corner of Molokai. Looking forward to more from South Oak Co.
TECHNOBRAIN - FS ADD-ON COLLECTION NAHA AIRPORT FSX P3D
Kiereece
Would give it 5 stars but missing runways for arrivals. 36L-17R. 39Euros it doesn't make sense they haven't updated this.
TABURET - RANGER CREEK MSFS
alexis
I give it 1 star for the following reasons... Tex-
tures on objects are very outdated, looks like an FSX scenery. Fence is not lined up properly in many place, very poor object placement. Fen-
ce also looks really poor, without any design for a slope terrain. Unles-
s there is a new and fixed version (I have 1.1) I would rather use a much better and free scenery for Ranger creek.... Which I have switch to despite owning this scenery.
ECHO SIERRA KILO - LINCOLN AIRPORT S69 MSFS
CIRILO
excellent job recommend to everyone this very much like real life
MSCENERY - STUTTGART CITY MSFS
Dominik
great work! all buildings of the beautiful city of stuttgart close to the airport. schwaben stadt :)
DAVOR PULJEVIC - SPLIT AIRPORT LDSP V.2 MSFS
Istvan
All issues from V1 has been solved, no flickering anymore! Great scenery!
DRZEWIECKI DESIGN - WARSAW CITY X FSX P3D
Krzysztof
I really like Drzewiecki addons but WARSAW CITY X for P3DV5 looks like FS2000......Sce-
nery around airport looks terrible , I wish there is option to install only downtown of WARSAW because all rest look really bad .......I just unistalled.
FOOTAGE DESIGN - SABADELL AIRPORT LELL MSFS
Nestor
I have been there flying quite a few times in real life and I tell you, this is good. Every single time I line up that runway or taxi into that ramp I recall the real Sabadell again, the immersion is beyond any expectation. The team behind this must know the airport really well and have been able to put together a very enjoyable scenery. I have also noticed that the blurred textures in new tower are finally corrected after version 1.1.
FSDG - SHARM EL-SHEIKH FSX P3D
Gregory
I am a little bit disappointed with this scenery. Purchased for 3d v5. The surrounding of the airport is very nice but the airport itself is medium quality. Maybe I am expecting more from FSDG but this is my opinion.
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