• XTREME PROTOTYPES - BELL X-1 SECOND GENERATION
  • XTREME PROTOTYPES - BELL X-1 SECOND GENERATION
  • XTREME PROTOTYPES - BELL X-1 SECOND GENERATION
  • XTREME PROTOTYPES - BELL X-1 SECOND GENERATION
  • XTREME PROTOTYPES - BELL X-1 SECOND GENERATION
  • XTREME PROTOTYPES - BELL X-1 SECOND GENERATION
  • XTREME PROTOTYPES - BELL X-1 SECOND GENERATION
  • XTREME PROTOTYPES - BELL X-1 SECOND GENERATION
  • XTREME PROTOTYPES - BELL X-1 SECOND GENERATION
  • XTREME PROTOTYPES - BELL X-1 SECOND GENERATION
  • XTREME PROTOTYPES - BELL X-1 SECOND GENERATION
  • XTREME PROTOTYPES - BELL X-1 SECOND GENERATION
  • XTREME PROTOTYPES - BELL X-1 SECOND GENERATION
  • XTREME PROTOTYPES - BELL X-1 SECOND GENERATION
  • XTREME PROTOTYPES - BELL X-1 SECOND GENERATION
  • XTREME PROTOTYPES - BELL X-1 SECOND GENERATION
  • XTREME PROTOTYPES - BELL X-1 SECOND GENERATION
  • XTREME PROTOTYPES - BELL X-1 SECOND GENERATION
  • XTREME PROTOTYPES - BELL X-1 SECOND GENERATION
  • XTREME PROTOTYPES - BELL X-1 SECOND GENERATION
  • XTREME PROTOTYPES - BELL X-1 SECOND GENERATION
В ПРОДАЖЕ С: .
07/11/20093841
ИЗДАТЕЛЬ
РАЗРАБОТЧИК

Bell X-1 Second Generation FSX Package

The Xtreme Prototypes X-1 Second Generation add-on package for Microsoft® Flight Simulator X contains six variations of the four Bell X-1 Second Generation research rocket planes and one light variation of a modified B-29 "Superfortress" carrier aircraft to simulate high-altitude launch.

The Bell X-1 "Second Generation" was an advanced version of the original X-1, the first aircraft in history to have broken the sound barrier with Army Air Corps captain Charles E. "Chuck" Yeager.

The second generation of X-1s, built in the late 1940s and early 1950s, were designed to double the speed of sound and set new altitude records in excess of 90,000 feet. The new X-1s were similar to the original (orange) aircraft, with the same XLR-11 rocket engine (equipped with a turbopump), but were about five feet longer, 2500 pounds heavier and had a conventional glass canopy.

For the serious flight simulation enthusiast and X-1 fan, the Xtreme Prototypes X-1 Second Generation is a chance to relive important moments of the history of flight and experience the performance of a series of aircraft whose new rocket systems, cockpit ergonomics and flight controls were quite a challenge for the test pilots who flew them more than fifty years ago.

The Xtreme Prototypes X-1 SG addon package will allow you to fly at very high altitudes at more than twice the speed of sound in four different versions of the aircraft, simulate virtually all the procedures required during an actual research mission (including emergency procedures such as extinguishing an engine fire or jettisoning the canopy to bail out), and even test the never-built X-1C that was to be equipped with the Sperry A-12 Propilot system and a .50 caliber Browning machine gun.

Xtreme Prototypes X-1 SG for Flight Simulator Key Features

  • Custom X-1 flight model to simulate rocket-powered high-speed and high-altitude flight in FSX:
  • One Reaction Motors XLR-11-RM-5, 5900-pound four-chambered liquid-fuel turbo-rocket engine
  • High-altitude flight up to 90,000 feet
  • Supersonic flight up to Mach 2.5
  • Ground takeoff or high-altitude launch
  • Excellent gliding capabilities
  • Good maneuvrability at supersonic speeds
  • Compatible with FSX SP2, FSX Acceleration Expansion Pack and FSX Gold
  • Highly detailed 3D exterior models with more than 500 parts, 40 animations, high resolution textures and unique markings, based on archive material
  • Three fully functional and highly detailed 3D virtual cockpits with over 800 parts and 200 3D animated gauges, switches, levers, light indicators and flight instruments with "tooltips"
  • X-1-specific animated special visual effects including rocket engine ignition, combustion, shockwaves and smoke effects, propellant jettison effects
  • Automatic ignition sequence button
  • One light variation of a B-29 "Superfortress" carrier aircraft on specially-equipped X-1A and X-1D models (exterior model only, visible when the X-1 is airborne)
  • X-1 SG custom sound set
  • Camera views (external)
  • Saved flights based on X-1 SG test flights
  • A comprehensive 85-page user manual inspired from original X-1 SG flight manuals, in a printable PDF format

Xtreme Prototypes X-1 Second Generation Add-on Aircraft Description

The Xtreme Prototypes X-1 Second Generation add-on package for Flight Simulator X contains six variations of the four Bell X-1 Second Generation research rocket planes and one light variation of a modified B-29 "Superfortress" carrier aircraft (exterior model only) for simulating high altitude launch with specially-equipped X-1A and X-1B models:

  • Three variations of the Bell X-1A (USAF serial number 48-1384):
    • "Bell-USAF" orange version
    • "Bell-USAF" aluminum version
    • "Bell-USAF-NACA" white version
  • One variation of the Bell X-1B (USAF serial number 48-1385):
  • "Bell-USAF-NACA" aluminum version
  • One fictitious variation of the (never built) Bell X-1C (USAF serial number 48-1386):
    • "USAF" aluminum version with front machine gun, yaw-damping surfaces on wing and retractable ventral fin
  • One variation of the Bell X-1D (USAF serial number 48-1386):
    • One "light" variation of a modified Boeing B-29 "Superfortress" carrier aircraft (USAF serial number 52-1800, exterior model only, visible when the specially-equipped X-1A/D model is
  • airborne).
  • Une variante simplifiée d'un avion porteur B-29 "Superfortress" modifié (modèle extérieur seulement, visible lorsque les X-1A et X-1D spécialement équipés sont en vol, numéro de série USAF 52-1800)
     

Each add-on aircraft is fully detailed with over 500 parts and 40 animations, and has been carefully modeled based on available drawings, flight manuals, government photographs, movies and other archive material in order to conform as closely as possible to the real-world second generation Bell X-1s.

The airplanes feature different high resolution reflective textures with bump maps, unique markings, movable control surfaces (horizontal stabilizer with an all-moving tail and elevator, vertical stabilizer/rudder, ailerons and flaps), extendable landing gear, front machine gun, yaw-damping surfaces and a retractable ventral fin (X-1C), movable canopy with cockpit details, pilot and animated stick and levers.

All aircraft feature more than a dozen of animated visual effects with sound, such as XLR-11 rocket engine igniter and flame effects, rocket engine contrail effects, engine smoke and fire, machine gun effect (X-1C), wing vortices, liquid oxygen bleed effect, propellant jettison effects and cold vapor around the LOX tank when filled.

The X-1 Second Generation for Flight Simulator X is equipped with one Reaction Motors XLR-11-RM-5 four-chambered liquid-fuel turborocket engine, capable of delivering more than 5,900 pounds of thrust.

Fully Functional 3D Virtual Cockpits

Each aircraft comes with a fully functional virtual cockpit which contains over 800 parts and more than 200 animated gauges, switches, levers, light indicators and flight instruments. Each virtual cockpit has been meticulously created to conform as closely as possible to the cabin of the real second generation Bell X-1.

The full 3D gauges have been carefully designed and programmed based on the original analog instruments found in the real X-1 SG during the 1950s. Virtually all gauges, switches, lights and instruments found on each panel are functional and behave like the original ones found in the real aircraft. All custom rocket aircraft systems present in the real X-1 SG are also simulated.

Three different VC configurations are available for the X-1 SG for Flight Simulator X.

The virtual cockpits allow total 3D immersion into the X-1 SG flying environment and have been created for the desktop pilot to simulate almost every step and procedure required during a typical X-1 research flight.

The VC has (fictitious) cockpit spotlights that are lit when the cockpit lighting switch is turned on (the real X-1 did not have cockpit lighting). This will allow you to fly the X-1 SG even at night.

The four Xtreme Prototypes X-1 SG virtual aircraft are equipped with a modified (fictitious) ARC-5 radio for use with civilian frequencies in Flight Simulator X. The set has two VHF communication transceivers (COM1 and COM2), an automatic direction finder (ADF) and a radio-navigation receiver (VOR) to allow for a fictitious journey around the world in your X-1 at speeds beyond Mach 2.

X-1 SG Pilot's Operating Instructions (Manual)

The Xtreme Prototypes X-1 Second Generation aircraft package comes with a comprehensive 85-page user manual inspired from the original Bell X-1 SG manual (PDF format, Adobe® Reader® 8.0 or later required).

The manual contains the necessary information for the installation and operation of the X-1 SG virtual aircraft, 3D cockpits and associated instrument panels.

The end-user is authorized to print copies of the manual for his/her own use, in conjunction with the add-on simulation software.

Product Specifications (Xtreme Prototypes X-1 Second Generation for FSX)

GENERAL FEATURES

Contains six variations of the four Bell X-1 Second Generation research rocket planes and one light variation of a modified B-29 "Superfortress" carrier aircraft for simulating high-altitude launch:

  • Three variations of the Bell X-1A (USAF serial number 48-1384) - ("Bell-USAF" orange, "Bell-USAF" aluminum, and "Bell-USAF-NACA" white
  • One variation of the Bell X-1B (USAF serial number 48-1385 - "Bell-USAF-NACA" aluminum version)
  • One variation of the (never built) Bell X-1C ("USAF" aluminum version with front machine gun - serial number 48-1386)
  • One variation of the Bell X-1D ("Bell-USAF" aluminum rollout version - USAF serial number 48-1386)
  • One "light" variation of a modified Boeing B-29 "Superfortress" carrier aircraft (USAF serial number 52-1800, exterior model only, optional, visible only when the X-1 SG is airborne).

FLIGHT MODEL FEATURES

Custom X-1 flight model to simulate rocket powered high-speed and high-altitude flight in FSX:

  • One Reaction Motors XLR-11-RM-5, 5900-pound four-chambered liquid-fuel turbo-rocket engine
  • High-altitude flight above 90,000 feet
  • Supersonic flight up to Mach 2.5
  • Ground takeoff or high-altitude launch
  • Good maneuverability at supersonic speeds
  • Excellent gliding capabilities
  • Compatible with FSX SP2 and FSX Acceleration Expansion Pack (or FSX Gold)

CUSTOM X-1 ROCKET AIRCRAFT SYSTEMS

The following rocket aircraft systems are simulated to conform as closely as possible to the operation of the real second generation X-1 rocket aircraft, within the present limitations and capabilities of the simulator:

  • XLR-11 power plant system and control
  • Turbine-driven propellant pump and control
  • Fuel system
  • LOX system
  • Hydrogen peroxide system
  • Nitrogen system
  • Electrical system (with DC-AC conversion)
  • Fire detection/extinguisher system
  • Custom rocket aircraft instruments, controls and gauges, including dome loading pressure regulators and spill valves
  • Emergency jettison system
  • Pilot's oxygen system
  • Droplight system (countdown and launch from a B-29 carrier aircraft on selected models)
  • Cabin pressurization system

AIRCRAFT 3D MODEL FEATURES
 

  • Genuine FSX models, compatible with Windows Vista and DirectX® 10
  • Highly detailed (X-1 SG) exterior models based on archive material, with more than 500 parts and 40 animations
  • Light B-29 "Superfortress" carrier aircraft with animated propellers and control surfaces (see description above)
  • Reflective high-resolution textures with bump maps
  • Emissive (night) textures
  • Unique (historical) markings and liveries on each aircraft
  • Movable aerodynamic control surfaces:
  • X-1 all-moving tail (elevator trim)
  • Elevator
  • Ailerons with trim tab
  • Flaps
  • Vertical stabilizer/rudder with trim tab
  • Retractable ventral fin (X-1C)
  • Yaw-damping surfaces on wings (X-1C)
  • Highly detailed steerable front gear
  • Highly detailed main landing gear
  • Movable glass canopy (with jettison animation)
  • Cockpit details including seat, pilot and animated sticks, levers and parts
  • Functioning nose-mount .50 cal. machine gun (X-1C)
  • Antennas, pitot tube and research probes
  • Rear propellant jettison tubes and engine turbopump exhaust pipe
  • XLR-11 rocket engine combustion chambers (4)

3D VIRTUAL COCKPITS
 

  • Three (3) highly detailed 3D virtual cockpits (X-1A/D, X-1B and X-1C) with over 800 parts and 200 3D animated gauges, switches, levers, light indicators and flight instruments with "tooltips"
  • Advanced fully functional instrument panels with custom X-1 rocket aircraft systems
  • Center pedestal (switch) panel
  • Highly detailed seat, side controls, levers, pedals, oxygen regulator, hoses and pipes, and other cockpit items (many animated and functional)
  • Modified ARC-5 VHF radio for use in Flight Simulator (COM1, COM2, ADF, VOR)
  • Navigation instruments (fictitious, optional)
  • Cockpit lighting (fictitious, optional)
  • Sperry A-12 Propilot (X-1C)
  • Gunsight (X-1C)

SPECIAL VISUAL EFFECTS
 

X-1-specific animated special visual effects, some with sound, including:

  • Rocket engine ignition, combustion flames and shockwave effects
  • Rocket engine smoke and contrail effects
  • Igniter test effects
  • Propellant jettison effects (fuel, LOX and H2O2)
  • Engine turbopump exhaust effect
  • N2/LOX bleed effect
  • Condensation and vapor effect around the cold LOX tank when filled
  • VC lights
  • Wing vortices and vapor trails
  • Machine gun effect (X-1C)
  • B-29 contrail effect

MISCELANEOUS

  • Automatic ignition sequence (optional)
  • X-1 custom sound set for FSX
  • Camera definitions (external and internal)
  • Fictitious saved flights inspired from real X-1 SG test flights
  • X-1 SG aircraft kneeboard reference tab and check list (from within Flight Simulator)
  • A comprehensive 85-page user manual inspired from the original "Bell X-1A, B & D Pilot's Handbook of Flight Operating Instructions", in a printable PDF format

NOTE: Specifications are subject to change without notice. Check our web site for fixes and upgrades.

далее...
ТЕХПОДДЕРЖКА
http://www.xtremeprototypes.com/en/shopcontent.asp?type=support
МЕТОД ДОСТАВКИ
ЗАГРУЗКА ФАЙЛОВ
РАЗМЕР ФАЙЛА
383MB
РЕГИСТРАЦИОННЫЙ КЛЮЧ
Регистрационные ключи выписываются после покупки. Вы сможете их найти в вашей учетной записи.
ЗАГРУЗКА ДЕМО-ВЕРСИИ
ТРЕБОВАНИЯ
  • Flight Simulator: Microsoft® Flight Simulator X with Service Pack 2 (Service Pack 2 required, FSX Acceleration Expansion Pack or FSX Gold optional)
  • Operating System: Windows® XP SP2 (256 MB RAM), Windows® Vista™ (512 MB RAM)
  • Processor: 1.0 GHz
  • Hard Drive: 15 GB (space required to install Flight Simulator)
  • Available Disk Space: 650 MB (space required to install the X-1 SG add-on software and documentation)
  • Video Card: 64 MB (128 MB or more recommended), DirectX® 9.0 or later
  • Other: Sound card and speakers, joystick, wheelmouse, Adobe® Reader® 8.0 or later

NOTE: Xtreme Prototypes addons are complex and require more processing power and RAM than other more conventional add-on aircraft packages. Increased performance will be noticed on more powerful systems. FSX SP2 minimum system requirements recommended.

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I am amazed by the shanghai city center especially the bund and pudong area, also with acceptable frame rate, whether flying from or landing either the Hongqiao or Pudong airport, now with the shanghai city skyline gives a lot of immersion
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good job! I think this VHHH is better than T2G,nice fps,more detail,great!
FSXCENERY - KSYR SYRACUSE HANCOCK INTERNATIONAL AIRPORT FSX P3D
Andrew
First of all, I would like to thank the developer for the Syracuse Hancock Airport. I feel deeply connected to Syracuse and finger lakes area, so I'm glad I can make few flights to and from this airport. Howev-
er. Just like one of the pilots before me, I think, the price for the quality if too much. I know, the airport has been released some years back, but I had to spend another 5-6 hours working on afcad file (adjusting gates, adding missing airbridges, hazard lights and also apron lights, as these do not show in my sim for some reason). I visited Hancock airport in late Autumn of 2019 during snow blizzards so I was hoping, come winter, I will be able to do some nice winter flights only to discover, that the ground textures are for summer time only! So in order to do winter flights, I had to remove some of the original files and work on landclass from scratch. Not something I was expecting to do after paying for the airport. So, all in all, I took one star for afcad I had to adjust, one for land class I had to do myself and one for lack of winter textures.
PREALSOFT - HD CITIES VIENNA FSX P3D
Douglas
This is a follow up on Vienna and how the developer responded. Although a fix was attempted to make this airport right the developer ran into some issues that were beyond their control, so they did the best they could. The developer was very apologetic and made me the customer a generous gesture, they are not bad guys they just ran into an issue beyond their control. I have almost every one of their sceneries and I can tell you they are not bad. As far as Vienna goes what they offer is still much better than default, so give these guys support, they all work hard. The rating given is for the great response from Prealsoft
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Bernhard
This is a very nice scenery and necessary for the Caribean to fly. Even if this is published as "P3Dv4" there is a possibility to get this into P3Dv5 with the help of the developer - update for the config-tool needed and a patch. This all is handled in less than 10 hours. Thumbs up !
HUEYTUNING - PAF890SAR FSX P3D
Simon
This is a very short review of the excellent PAF890SAR repaint. I tried the paint kit by myself, but I wasted 2 weeks of time and at least 60 hours searching for any parts and could not find them. Finally, I gave it up. Designing a white repaint is anyway the hardest task. This pay ware repaint is worlds better than all the default and freeware repaints ever made for the Milviz Huey Uh-1h. I’ve made the effort and was comparing it with MILVIZ default USAF Rescue repaint. Here are just a few details that shows the skills of the artist. 1. The yellow stripe with the registration 66890 and the two blue stripes are designed very exactly around the tail fin. On the default USAF Rescue repaint, the black stripe at the tail fin was only mirrored and looks very loveless. 2.Th-
e PAF890SAR repaint is the only repaint where the landing skids are colored in another separate black tone. 3. It is also very striking that the antenna on the roof is painted in white. 4. The yellow ribbon and every single letter from the vertical lettering has been perfectly adapted to the shape of the body, (that’s a masterpiece) 5-
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PREALSOFT - HD CITIES VIENNA FSX P3D
Douglas
Buyer Beware this scenery has problems and the developer states there is "No Fix" on their end for this. The color of the land class is very washed out and the ground, (land class) loads as you fly directly in front of your plane; it is very annoying and looks and performs bad. How he is allowed to continue to sale this is beyond me!
RDS - RUSSIAN DIGITAL SIMULATIONS - UUEL KONAKOVO AIRFIELD IAHS P3D
David
Very nice airport and surroundings.I think it will need a little more lighting.
RICHER SIMULATIONS - CARIBSKY: TBPB 2020 FSX P3D
Ramon
Being a Concorde fan, Barbados is a MUST HAVE scenery. I had been using a freeware version for years, and I have to admit I was quite happy with it so, the obvious question is, is it worth paying for the update? The developer really deserves the price charged. Barbados is a small airport, but this version is incredibly rich in details. Its quality is second to none, so if you like to invest in high quality sceneries there is no doubt your money will be well invested. As I mentioned, I am Concorde fan and currently I only fly Concorde-X by FSLabs, which requires P3Dv3. At fist, the only surface shown was the runway and there was grass were taxiways and the terminal platform where supposed to be. I contacted the developer, exchanged a couple of emails and in less than 24 hours we solved the problem. In my case what solved the problem was leaving the default directory for the installation (the counter-intuiti-
ve "Prepar3D v4 Add-ons") for the Config tool to work correctly. Otherwise, the "patch" to convert the default P3Dv4 scenery into a P3Dv3 compatible did not work and the problem described before showed. Now that my problem is solved I am a super-happy pilot flying my Concorde in and out Barbados :-)
AFLOSIM - CLUJ-NAPOCA AIRPORT FSX P3D
Jan
Since i flew to Romania last year in real life i really love the country! And i really enjoy the Addons from Aflosim such as Cluj and Bucharest. Very great detail and athmosphere and a very good pricing!!!! I would love to see Timisoara soon!!
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