BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
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  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004
DISPONIBLE DEPUIS: .
09/30/20094008

Once again we are very proud to offer the most detailed and accurate renditions ever created for the Microsoft Flight Simulator of two of South America’s major airports. Special attention was paid not only to the existing passenger facilities including most recent changes and improvements but also the major changes still underway today. No effort was spared in our attempt to accurately portray the two airports in a way that helps the simulator pilot experience not only the exotic nature of the facilities but also the atmosphere of modernization and transformation that makes them exciting and unique.

SPIM Lima Jorge Charvez

Lima’s airport is challenging in its own right. Thanks to its location on the Pacific Ocean coast, fog and low clouds are the norm making it an ideal place to practice instrument approaches and procedures. Once again, high resolution satellite imagery was used to provide the most accurate backdrop possible. The field was rebuilt including the 11000ft runway and recently refurbished taxiways. The newly completed terminal was rendered as accurately as possible to reflect its unique features with unprecedented level of detail. Special attention was paid to the glass structure, and in the FSX version we offer some of our best reflection effects to date. The brand new freight complex was also included, as were most of the numerous general aviation and military installations in the field.

Scenery Features

  • Custom-made optimized Gmax models of the passenger terminal including the air traffic control tower, the new freight handling facility and most relevant maintenance, military and general aviation within the field boundaries
  • Custom-made, high-resolution textures for all Gmax generated models
  • Custom-made high-resolution ground textures fitted to the runway at its correct location
  • Accurate taxiway and ramp layout including detailed markings and signs
  • Realistic ramp illumination effects, approach equipment and animated radar facility
  • Advanced, custom-made AI mapping file including realistic gate and parking spot layout and airline gate assignments. (A basic AI mapping file without gate assignments is also available.)
  • Two levels of scenery complexity and detail:
    • NORMAL complexity includes terrain texturing, autogen vegetation, airport layout with taxiway signs and basic navigation equipment models (actual localizer and glide slope radio signals are available regardless of the scenery complexity setting), most buildings within the field’s boundaries including all terminals, the air traffic control towers and general aviation, cargo and maintenance facilities.
    • VERY DENSE complexity adds detailed instrument approach lighting system models, static ramp vehicles (optional) and infield trees (optional).

SKBO Bogota El Dorado

Bogota’s El Dorado is without a doubt the most challenging major airport in the world regarding altitude and aircraft performance. Located at 8300ft and completely surrounded by mountains, SKBO will challenge any pilot’s ability to push the aircraft to the very edge of its performance, especially during departure in long-haul operations. In order to accurately portray this airport in FS2004 we had to start by completely re-building the terrain surrounding the city of Bogota using the latest satellite elevation data available to the public and compatible with the simulators. As usual, we used high-resolution satellite imagery painstakingly blended with the surrounding terrain to provide a realistic backdrop. We then re-built the field including its two 12,500 ft runways. Finally, we spared no effort in capturing every detail of the two passenger terminals and the new freight complex which, as usual, we rendered in its finished configuration based on existing structures and artist renditions of the project.

Scenery Features

  • Custom-made, optimized Gmax models of the two terminals, the brand new cargo complex and most other relevant maintenance, military and general aviation facilities within the airport boundaries
  • Custom-made high-resolution textures for all Gmax generated models
  • High-resolution terrain elevation mesh for the Bogota area
  • Custom-made, high-resolution ground textures adjusted to fit accurately the runways on their real-life locations
  • Accurate taxiway and ramp layout including detailed markings and signs
  • Advanced, custom-made AI mapping file including realistic gate and parking spot layout and airline gate assignments. (A basic AI mapping file without gate assignments is also available.)
  • Realistic ramp illumination effects, approach equipment and animated radar facilities.
  • Two levels of scenery complexity and detail:
    • NORMAL complexity includes terrain texturing, autogen vegetation, airport layout with taxiway signs and basic navigation equipment models (actual localizer and glide slope radio signals are available regardless of the scenery complexity setting), most buildings within the field’s boundaries including all terminals, the air traffic control towers and general aviation, cargo and maintenance facilities.
    • VERY DENSE complexity adds detailed instrument approach lighting system models, static ramp vehicles (optional) and infield trees (optional).

Requirements

  • Windows XP or Vista

BluePrint Sceneries are advanced Microsoft Flight Simulator add-ons designed to work properly in today’s average computer. For optimum performance while taking advantage of most scenery features (VERY DENSE scenery complexity setting or above) in FS2004 we suggest the following hardware configuration:

  • Intel Core 2 or Core Duo CPU or better (6400 @ 2 x 2.13 GHz fully tested)
  • 4 GB RAM (fully tested)
  • nVidia 7000 series video processor with 256-bit memory interface and 512 MB dedicated video memory or better (nVidia GeForce 7950 GT fully tested). An Intel Core2 Quad and nVidia 8000 series video processor may be required for best performance when using the EXTREMELY DENSE scenery complexity setting (Intel Core2 Quad Q9300 @ 2.50 GHz and nVidia GeForce 8800 GT fully tested).

Please note that default service vehicle models have been used in both versions of the scenery. Nonetheless, due to the large number of them needed to achieve the desired effect, addition of vehicles has by far the most significant effect on frame rates and overall performance of all scenery components. The same, although to a lesser extent, applies to additional (non autogen) trees. A NORMAL scenery complexity setting is required for any BluePrint scenery to be displayed in the simulator. At this level only 50% of the available vehicles will be displayed. (Please note that other nonessential features will not be displayed at this level as described in the scenery features section above). Alternatively the vehicles and/or trees may be removed completely by leaving them out during scenery installation. This is by far the most effective way to improve frame rates and overall performance of this scenery.

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I am amazed by the shanghai city center especially the bund and pudong area, also with acceptable frame rate, whether flying from or landing either the Hongqiao or Pudong airport, now with the shanghai city skyline gives a lot of immersion
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Jiekeng
good job! I think this VHHH is better than T2G,nice fps,more detail,great!
FSXCENERY - KSYR SYRACUSE HANCOCK INTERNATIONAL AIRPORT FSX P3D
Andrew
First of all, I would like to thank the developer for the Syracuse Hancock Airport. I feel deeply connected to Syracuse and finger lakes area, so I'm glad I can make few flights to and from this airport. Howev-
er. Just like one of the pilots before me, I think, the price for the quality if too much. I know, the airport has been released some years back, but I had to spend another 5-6 hours working on afcad file (adjusting gates, adding missing airbridges, hazard lights and also apron lights, as these do not show in my sim for some reason). I visited Hancock airport in late Autumn of 2019 during snow blizzards so I was hoping, come winter, I will be able to do some nice winter flights only to discover, that the ground textures are for summer time only! So in order to do winter flights, I had to remove some of the original files and work on landclass from scratch. Not something I was expecting to do after paying for the airport. So, all in all, I took one star for afcad I had to adjust, one for land class I had to do myself and one for lack of winter textures.
PREALSOFT - HD CITIES VIENNA FSX P3D
Douglas
This is a follow up on Vienna and how the developer responded. Although a fix was attempted to make this airport right the developer ran into some issues that were beyond their control, so they did the best they could. The developer was very apologetic and made me the customer a generous gesture, they are not bad guys they just ran into an issue beyond their control. I have almost every one of their sceneries and I can tell you they are not bad. As far as Vienna goes what they offer is still much better than default, so give these guys support, they all work hard. The rating given is for the great response from Prealsoft
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PREALSOFT - HD CITIES VIENNA FSX P3D
Douglas
Buyer Beware this scenery has problems and the developer states there is "No Fix" on their end for this. The color of the land class is very washed out and the ground, (land class) loads as you fly directly in front of your plane; it is very annoying and looks and performs bad. How he is allowed to continue to sale this is beyond me!
RDS - RUSSIAN DIGITAL SIMULATIONS - UUEL KONAKOVO AIRFIELD IAHS P3D
David
Very nice airport and surroundings.I think it will need a little more lighting.
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Ramon
Being a Concorde fan, Barbados is a MUST HAVE scenery. I had been using a freeware version for years, and I have to admit I was quite happy with it so, the obvious question is, is it worth paying for the update? The developer really deserves the price charged. Barbados is a small airport, but this version is incredibly rich in details. Its quality is second to none, so if you like to invest in high quality sceneries there is no doubt your money will be well invested. As I mentioned, I am Concorde fan and currently I only fly Concorde-X by FSLabs, which requires P3Dv3. At fist, the only surface shown was the runway and there was grass were taxiways and the terminal platform where supposed to be. I contacted the developer, exchanged a couple of emails and in less than 24 hours we solved the problem. In my case what solved the problem was leaving the default directory for the installation (the counter-intuiti-
ve "Prepar3D v4 Add-ons") for the Config tool to work correctly. Otherwise, the "patch" to convert the default P3Dv4 scenery into a P3Dv3 compatible did not work and the problem described before showed. Now that my problem is solved I am a super-happy pilot flying my Concorde in and out Barbados :-)
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Since i flew to Romania last year in real life i really love the country! And i really enjoy the Addons from Aflosim such as Cluj and Bucharest. Very great detail and athmosphere and a very good pricing!!!! I would love to see Timisoara soon!!
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