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BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004

€ 10.99
BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004

BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FS2004

BLUEPRINT SIMULATIONS

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您可以如何帮助

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  2. 报告软件盗版: 如果您发现盗版插件,请向当局或原始创作者报告。
  3. 教育他人: 提高对软件盗版负面影响的认识,并鼓励他人通过购买合法副本来支持开发者。

感谢您支持飞行模拟社区并为公平和创新的市场做出贡献。

Details

Once again we are very proud to offer the most detailed and accurate renditions ever created for the Microsoft Flight Simulator of two of South America’s major airports. Special attention was paid not only to the existing passenger facilities including most recent changes and improvements but also the major changes still underway today. No effort was spared in our attempt to accurately portray the two airports in a way that helps the simulator pilot experience not only the exotic nature of the facilities but also the atmosphere of modernization and transformation that makes them exciting and unique.

SPIM Lima Jorge Charvez

Lima’s airport is challenging in its own right. Thanks to its location on the Pacific Ocean coast, fog and low clouds are the norm making it an ideal place to practice instrument approaches and procedures. Once again, high resolution satellite imagery was used to provide the most accurate backdrop possible. The field was rebuilt including the 11000ft runway and recently refurbished taxiways. The newly completed terminal was rendered as accurately as possible to reflect its unique features with unprecedented level of detail. Special attention was paid to the glass structure, and in the FSX version we offer some of our best reflection effects to date. The brand new freight complex was also included, as were most of the numerous general aviation and military installations in the field.

Scenery Features

  • Custom-made optimized Gmax models of the passenger terminal including the air traffic control tower, the new freight handling facility and most relevant maintenance, military and general aviation within the field boundaries
  • Custom-made, high-resolution textures for all Gmax generated models
  • Custom-made high-resolution ground textures fitted to the runway at its correct location
  • Accurate taxiway and ramp layout including detailed markings and signs
  • Realistic ramp illumination effects, approach equipment and animated radar facility
  • Advanced, custom-made AI mapping file including realistic gate and parking spot layout and airline gate assignments. (A basic AI mapping file without gate assignments is also available.)
  • Two levels of scenery complexity and detail:
    • NORMAL complexity includes terrain texturing, autogen vegetation, airport layout with taxiway signs and basic navigation equipment models (actual localizer and glide slope radio signals are available regardless of the scenery complexity setting), most buildings within the field’s boundaries including all terminals, the air traffic control towers and general aviation, cargo and maintenance facilities.
    • VERY DENSE complexity adds detailed instrument approach lighting system models, static ramp vehicles (optional) and infield trees (optional).

SKBO Bogota El Dorado

Bogota’s El Dorado is without a doubt the most challenging major airport in the world regarding altitude and aircraft performance. Located at 8300ft and completely surrounded by mountains, SKBO will challenge any pilot’s ability to push the aircraft to the very edge of its performance, especially during departure in long-haul operations. In order to accurately portray this airport in FS2004 we had to start by completely re-building the terrain surrounding the city of Bogota using the latest satellite elevation data available to the public and compatible with the simulators. As usual, we used high-resolution satellite imagery painstakingly blended with the surrounding terrain to provide a realistic backdrop. We then re-built the field including its two 12,500 ft runways. Finally, we spared no effort in capturing every detail of the two passenger terminals and the new freight complex which, as usual, we rendered in its finished configuration based on existing structures and artist renditions of the project.

Scenery Features

  • Custom-made, optimized Gmax models of the two terminals, the brand new cargo complex and most other relevant maintenance, military and general aviation facilities within the airport boundaries
  • Custom-made high-resolution textures for all Gmax generated models
  • High-resolution terrain elevation mesh for the Bogota area
  • Custom-made, high-resolution ground textures adjusted to fit accurately the runways on their real-life locations
  • Accurate taxiway and ramp layout including detailed markings and signs
  • Advanced, custom-made AI mapping file including realistic gate and parking spot layout and airline gate assignments. (A basic AI mapping file without gate assignments is also available.)
  • Realistic ramp illumination effects, approach equipment and animated radar facilities.
  • Two levels of scenery complexity and detail:
    • NORMAL complexity includes terrain texturing, autogen vegetation, airport layout with taxiway signs and basic navigation equipment models (actual localizer and glide slope radio signals are available regardless of the scenery complexity setting), most buildings within the field’s boundaries including all terminals, the air traffic control towers and general aviation, cargo and maintenance facilities.
    • VERY DENSE complexity adds detailed instrument approach lighting system models, static ramp vehicles (optional) and infield trees (optional).

Requirements

  • Windows XP or Vista

BluePrint Sceneries are advanced Microsoft Flight Simulator add-ons designed to work properly in today’s average computer. For optimum performance while taking advantage of most scenery features (VERY DENSE scenery complexity setting or above) in FS2004 we suggest the following hardware configuration:

  • Intel Core 2 or Core Duo CPU or better (6400 @ 2 x 2.13 GHz fully tested)
  • 4 GB RAM (fully tested)
  • nVidia 7000 series video processor with 256-bit memory interface and 512 MB dedicated video memory or better (nVidia GeForce 7950 GT fully tested). An Intel Core2 Quad and nVidia 8000 series video processor may be required for best performance when using the EXTREMELY DENSE scenery complexity setting (Intel Core2 Quad Q9300 @ 2.50 GHz and nVidia GeForce 8800 GT fully tested).

Please note that default service vehicle models have been used in both versions of the scenery. Nonetheless, due to the large number of them needed to achieve the desired effect, addition of vehicles has by far the most significant effect on frame rates and overall performance of all scenery components. The same, although to a lesser extent, applies to additional (non autogen) trees. A NORMAL scenery complexity setting is required for any BluePrint scenery to be displayed in the simulator. At this level only 50% of the available vehicles will be displayed. (Please note that other nonessential features will not be displayed at this level as described in the scenery features section above). Alternatively the vehicles and/or trees may be removed completely by leaving them out during scenery installation. This is by far the most effective way to improve frame rates and overall performance of this scenery.

其他可选

BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
€ 10.99

使用需求

FS2004

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反软件盗版警告

保护您的购买

您购买的飞行模拟器插件在国际上受到版权保护。这确保了创作者的权利得到维护,他们的创新作品得到保护。

为什么软件盗版对所有人都有害

软件盗版破坏了开发者的奉献和创造力。当您下载或分发盗版插件时,会影响创作者继续制作高质量内容的能力。这影响到整个社区,因为它减少了新功能和更新的可用性。

软件盗版的后果

  • 法律风险: 参与软件盗版可能导致严重的法律后果,包括罚款和起诉。
  • 安全威胁: 盗版软件通常包含恶意软件,危及您的个人数据和系统安全。
  • 缺乏支持: 未经授权的副本没有官方支持或更新,可能导致潜在问题和漏洞。

您可以如何帮助

  1. 合法购买: 始终通过授权卖家如SimMarket购买插件,以确保您收到正品。
  2. 报告软件盗版: 如果您发现盗版插件,请向当局或原始创作者报告。
  3. 教育他人: 提高对软件盗版负面影响的认识,并鼓励他人通过购买合法副本来支持开发者。

感谢您支持飞行模拟社区并为公平和创新的市场做出贡献。

€ 10.99

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