• JOHN DOWSON - FSUIPC6 FOR P3DV4 & 5
  • JOHN DOWSON - FSUIPC6 FOR P3DV4 & 5
  • JOHN DOWSON - FSUIPC6 FOR P3DV4 & 5
  • JOHN DOWSON - FSUIPC6 FOR P3DV4 & 5
  • JOHN DOWSON - FSUIPC6 FOR P3DV4 & 5
  • JOHN DOWSON - FSUIPC6 FOR P3DV4 & 5
  • JOHN DOWSON - FSUIPC6 FOR P3DV4 & 5
  • JOHN DOWSON - FSUIPC6 FOR P3DV4 & 5
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WIDEFS7 works with this product.
Existing 
WIDEFS7 registrations are valid with FSUIPC6! 

FSUIPC6: Flight Simulator Universal Inter-Process Communication (for Prepar3D V4 & V5 only)

FSUIPC6 is an add-in for Prepar3D Versions 4 & 5 which provides an interface for other programs to read and write all sorts of pertinent data relating to the simulation, and in many ways even to control the actual process itself.

It is an essential ingredient in many add-on FS programs, and, in fact, may be installed on your system by any one or more of them already. For most such programs you do not need to actually purchase FSUIPC6. That deal, for their access, will often have been already done by the add-on program makers.

But, in addition, FSUIPC6 contains a number of useful features for you, the Flight Simulator user, features that can assist you setting up the best simulation environment and making the best of what you have. It can do this because, by its very nature as an interface program, as a “puller of wires and pusher of switches” on behalf of external applications, it is also in the best position to help you do the same.

To use these additional features you need to register your copy of FSUIPC6 here and obtain an Access Key, which will unlock them.

Facilities provided to the Registered User of FSUIPC include:

Joystick control facilities:

  • Facilities for joystick calibration – specifically, more accurate setting of dead zones and centres.
  • Joystick mapping for multi-engined aircraft throttles
  • Facilities for reverse thrust adjustment on each throttle, or via a separate reverser,
  • Joystick button programming, for any Flight Sim control, including those not available in FS’s own assignment menu.
  • Joystick buttons can also be made to produce key-presses, for instance when this is the only way to control an add-on aircraft panel or other accessory.
  • Joystick button assignments for Project Magenta controls, and for Roger Wilco’s PTT action.
  • Joystick button assignments for use by WideFS clients on Networked PCs.
  • All button assignments programmable separately for press and release
  • Facilities for analogue flap and spoiler setting, with detentes.
  • Facilities for analogue elevator, rudder and aileron trim setting.
  • PFC COM-port connected devices, operating through my PFCcom64.dll driver, can also have their switches and buttons programmed using the same facilities.
  • Capabilities for all of these things to be specific to an aircraft, automatically changing when you change aircraft.

Direct axis assignments

  • Facilities for asignment of any Windows API (not DirectInput) joystick axis to any FS axis control, or sequences of other controls dependent upon axis range and direction of change.
  • Axes can be read as Windows Game controler calibrated values, or direct as ‘Raw’ values for setting specific values.
  • Capabilities for these things to be specific to an aircraft, automatically changing when you change aircraft.

Key press programming facilities:

  • Key-press programming, for any Flight Sim control, including those not available in FS’s own assignments dialogues.
  • FS controls can be sent with fixed parameter, for use in setting specific analogue values.
  • Key-press combinations including TAB, MENU and WIN as extra shifts, for many more assignment possibilities.
  • Key-press assignments for Project Magenta controls, and for Roger Wilco’s PTT action.
  • Key-press assignments for use by WideFS7 clients on Networked PCs
  • All key-press operations programmable separately for press and release, and for specific aircraft or general.

Other features:

  • A page of special Hot Key programmable functions for some special FSUIPC6 actions  such as setting STD altimeter,
  • switching throttle sync on and off, and hiding/viewing the FS message window.
  • an intelligent AI Traffic Limiting option, so that the slider can be higher for more variety but without excessive traffic affecting performance
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P3Dv4 (v4.3 and later) and/or P3Dv5 (all versions)

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Kundenrezensionen
SIMDESIGNSCO - SKUI EL CARAÑO AIRPORT V2 P3D4.5-5
Joseph
Very pretty airport,is true to reality with excellent quality and very fluid in the frames. hope to see more scenery from this developer soon.
MFSG - SIBU AIRPORT WBGS 2020 MSFS P3D3-5 FSX FS2004
Mohd Shahrizal
Awesome graphics and reflect actual airport. As an ATC working at WBGS, this looks real!
JUSTSIM - HAMBURG AIRPORT EDDH MSFS
Michael
Leider kann man seine Rezensionen nicht ändern. Aber ich habe herausgefunden, dass ein erneuter Download der Version 1 vom Airport EDDH eine andere Größe hat und somit scheinbar etwas verändert wurde. Ein Test nach der Neuinstallation zeigte dann tatsächlich, dass das Glidescope-Prob-
lem der RWY 23 behoben wurde. Vielen Dank. Es wäre aber hilfreich gewesen (und wäre für andere Käufer der Ur-Version immer noch sinnvoll), auf eine geänderte Version hinzuweisen (wenigstens durch eine Versionsnummer)-
. Nunmehr absolute Kaufempfehlung, wenngleich ich mir gewünscht hätte, ein wenig mehr von Innenräumen der Hallen zu sehen.
ROSIG2 - BUSH TRIP WELTUMRUNDUNG MSFS
JEREMY
With version 2.0, this product has finally resolved its shortcomings! This is very solid, I highly recommend this.
PROJECT COASTLINE TEAM - MSEMBE AIRPORT HTNI MSFS
Bernd
Naja, ganz nett, aber bis auf ein paar Elefanten oder Giraffen, die sich am Flugfeld herumtreiben und den Runway blockieren (natürlich nicht ständig, aber oft), ist da nicht viel. Freeware kann da sehr oft mehr...
12BPILOT - SODE VDGS PACK FSX P3D
Duarte
great product a must the previous reviewer obviously doens't know how the guidance systems work even in real life they dont come on on their own the dispatcher or team leader doest it by the way they will come on when you activate the stand with gsx
CELESTIAL TEAM 2 - SHENYANG TAOXIAN INTERNATIONAL AIRPORT ZYTX P3D4.5-5
Tony
Nice scenery with good frame rates. I had an installation problem, but the developer was very quick to reply to my message and solve my problem.
SCENERYTR - İSTANBUL AIRPORT - LTFM P3D4-5
Detlef
Der Airport sieht auf den ersten Blick recht gut aus, bei genauerem hinsehen stellt man allerdings fest, dass er doch sehr nach einer FS2004 Scenery aussieht. Unterführungen nur in 2D Optik, Flughafen-Fahrz-
euge nur statisch. De-
r Preis ist leider völlig überzogen.
TOLISS INC - A321 X-PLANE 10/11
Juan Manuel
It is a great plane, systems and dynamics very well simulated
TURBINE SOUND STUDIOS - ATR-72 PW-127 PILOT EDITION FSX P3D
Gareth
sounds are excellent but outside sound of engines are still in feather when condition lever is in auto position. only comes out of that sound when in the override position (not accurate and takes away from experience). atr type rated pilot so would know.
aufenthaltsland/region