• JOHN DOWSON - FSUIPC6 FOR P3DV4 & 5
  • JOHN DOWSON - FSUIPC6 FOR P3DV4 & 5
  • JOHN DOWSON - FSUIPC6 FOR P3DV4 & 5
  • JOHN DOWSON - FSUIPC6 FOR P3DV4 & 5
  • JOHN DOWSON - FSUIPC6 FOR P3DV4 & 5
  • JOHN DOWSON - FSUIPC6 FOR P3DV4 & 5
  • JOHN DOWSON - FSUIPC6 FOR P3DV4 & 5
  • JOHN DOWSON - FSUIPC6 FOR P3DV4 & 5
В ПРОДАЖЕ С: .
04/15/202013240
ИЗДАТЕЛЬ
РАЗРАБОТЧИК
МЕТКИ
АПГРЕЙД
Если вы ранее приобретали PETE DOWSON - FSUIPC5 FOR P3DV4 simMarket предоставляет право на апгрейд по специальной цене в EUR 9.99. ВНИМАНИЕ: предложение действует только в случае приобретения с той же самой учетной записи! ВОЗВРАТ НЕ ПРОИЗВОДИТСЯ!

WIDEFS7 works with this product.
Existing 
WIDEFS7 registrations are valid with FSUIPC6! 

FSUIPC6: Flight Simulator Universal Inter-Process Communication (for Prepar3D V4 & V5 only)

FSUIPC6 is an add-in for Prepar3D Versions 4 & 5 which provides an interface for other programs to read and write all sorts of pertinent data relating to the simulation, and in many ways even to control the actual process itself.

It is an essential ingredient in many add-on FS programs, and, in fact, may be installed on your system by any one or more of them already. For most such programs you do not need to actually purchase FSUIPC6. That deal, for their access, will often have been already done by the add-on program makers.

But, in addition, FSUIPC6 contains a number of useful features for you, the Flight Simulator user, features that can assist you setting up the best simulation environment and making the best of what you have. It can do this because, by its very nature as an interface program, as a “puller of wires and pusher of switches” on behalf of external applications, it is also in the best position to help you do the same.

To use these additional features you need to register your copy of FSUIPC6 here and obtain an Access Key, which will unlock them.

Facilities provided to the Registered User of FSUIPC include:

Joystick control facilities:

  • Facilities for joystick calibration – specifically, more accurate setting of dead zones and centres.
  • Joystick mapping for multi-engined aircraft throttles
  • Facilities for reverse thrust adjustment on each throttle, or via a separate reverser,
  • Joystick button programming, for any Flight Sim control, including those not available in FS’s own assignment menu.
  • Joystick buttons can also be made to produce key-presses, for instance when this is the only way to control an add-on aircraft panel or other accessory.
  • Joystick button assignments for Project Magenta controls, and for Roger Wilco’s PTT action.
  • Joystick button assignments for use by WideFS clients on Networked PCs.
  • All button assignments programmable separately for press and release
  • Facilities for analogue flap and spoiler setting, with detentes.
  • Facilities for analogue elevator, rudder and aileron trim setting.
  • PFC COM-port connected devices, operating through my PFCcom64.dll driver, can also have their switches and buttons programmed using the same facilities.
  • Capabilities for all of these things to be specific to an aircraft, automatically changing when you change aircraft.

Direct axis assignments

  • Facilities for asignment of any Windows API (not DirectInput) joystick axis to any FS axis control, or sequences of other controls dependent upon axis range and direction of change.
  • Axes can be read as Windows Game controler calibrated values, or direct as ‘Raw’ values for setting specific values.
  • Capabilities for these things to be specific to an aircraft, automatically changing when you change aircraft.

Key press programming facilities:

  • Key-press programming, for any Flight Sim control, including those not available in FS’s own assignments dialogues.
  • FS controls can be sent with fixed parameter, for use in setting specific analogue values.
  • Key-press combinations including TAB, MENU and WIN as extra shifts, for many more assignment possibilities.
  • Key-press assignments for Project Magenta controls, and for Roger Wilco’s PTT action.
  • Key-press assignments for use by WideFS7 clients on Networked PCs
  • All key-press operations programmable separately for press and release, and for specific aircraft or general.

Other features:

  • A page of special Hot Key programmable functions for some special FSUIPC6 actions  such as setting STD altimeter,
  • switching throttle sync on and off, and hiding/viewing the FS message window.
  • an intelligent AI Traffic Limiting option, so that the slider can be higher for more variety but without excessive traffic affecting performance
далее...
РАЗМЕР ФАЙЛА
11MB
РЕГИСТРАЦИОННЫЙ КЛЮЧ
Регистрационные ключи выписываются после покупки. Вы сможете их найти в вашей учетной записи.
TRY-BEFORE-YOU-BUY
Сначала загрузите и установите демо-версию и проверьте функциональность!
Только инсталляционный файл!
ЗАГРУЗКА ДЕМО-ВЕРСИИ
ТРЕБОВАНИЯ

P3Dv4 (v4.3 and later) and/or P3Dv5 (all versions)

Клиенты купившие этот продукт также покупали
PKSIM - LIMA P3D5
EUR 24.00
Отзывы клиентов
CHUDOBA DESIGN - VÁCLAV HAVEL AIRPORT PRAGUE (LKPR) FOR X-PLANE 11
Ondrej
Very nicely designed airport with easy installation. In addition, chuboda design offers professional support if a problem arises. 10/10
AEROSOFT - AIRPORT MYKONOS MSFS
Anton
Very nice. I like it. Been waiting for this. Reasonably priced as well.
PYREEGUE DEV CO. - EDINBURGH INTERNATIONAL AIRPORT MSFS
Anton
This is excellent. The textures and detail and accuracy are mind blowing. This is a must have, sheer quality. Well done to Pyreegue.
DRZEWIECKI DESIGN - MIAMI CITY X FSX P3D FREE
Ricardo
Simmarket thank you very much i like this scenery i need to tel my friends about it.
DRZEWIECKI DESIGN - MIAMI CITY X FSX P3D FREE
Ricardo
Simmarket thank you very much i like this scenery.
FLY BY FLEEPE - HONOLULU CITY MSFS
Anthony
I had to take a few runs at this scenery to give it honest review. Once I got it loaded up in relatively low server load (Early morning) It did perform quite well. I did have to decrease my LODs, but not to an unacceptable level by any means. I flew it in LOD 7.00 Objects and Terrain and it remained fairly smooth. It does look very good, last run I took was at dawn. The night lighting is very good as well. Defo above average, and fairly well optimized.
SOUTH OAK CO - DILLINGHAM HAWAII MSFS
Anthony
I've taken a few flights out of this scenery so far. I am a power user that runs Ultra, and with tweaked cfg file to achieve very high LODs. This scenery performs flawlessly. It looks next level, and had no impact on FPS. Another welcome addon to MSFS Hawaii. Great job South Oak Co
FEELTHERE - KRDU - RALEIGH DURHAM INTERNATIONAL AIRPORT MSFS
Landon
Great job. I like this airport and look forward to their next airport for MSFS. Recommended.
AFRICA4FS - ROBERTS INTERNATIONAL AIRPORT GLRB P3D
Herman
Nice airport but way too much vegetational objects in the surrounding river areas. Am surprised that folks have awarded 5 stars for this product (rather misleading). P-
erhaps the developer can make adjustments. In my case it concernes the P3Dv4 version.
FLYSIMWARE LLC - GRUMMAN G-44A WIDGEON MSFS
Nathan
Beautiful aircraft yet just short of 5 stars due to some outdated model/texture assets. The Widgeon has been a joy to fly so far, with a great sound model, flight handling, and a decent model and texture. Unf-
ortunately though some of the renders and textures are a little blocky and the panel lines a little crude, both inside and outside. There are some lovely touches like the windows opening, but the sound of the engine does not get louder when you open them. All around, 4/5 - would be perfect with some tweaks and improvements.
ваша страна/область проживания