FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
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  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
HINZUGEFÜGT AM: .
16.07.20093834
HERAUSGEBER
VERKAUF DURCH

Instant Object Maker is an easy-to-use tool for making simple 3D objects for Flight Simulator.

Instant Object Maker allows creating realistic looking objects using photographs or any other images. Simply outline individual polygons composing the object on one or more photographs and put them together to form a 3D object. Instant Object Maker automatically generates scenery and texture files. The perspective correction function allows using photographs taken at an angle. You can also paint your own images and construct 3D objects that use them as textures.

It takes just a few minutes to make simple objects like cars, trees and simple houses. And flat billboards and signs take less than one minute. With Instant Object Maker, everyone can add houses, hangars, vehicles and other objects that look exactly like their real counterparts, instead of relying on generic library objects. You can finally add your house to the scenery that looks exactly like your house!

Instant Object Maker is very easy to learn and use. In more complicated 3D modeling tools, you first have to create an abstract-looking 3D model of your object, then make textures with an image editor and then apply the textures to the model to give it a realistic look. With Instant Object Maker, you cut individual parts of your object directly out of photographs, so that they are already textured. This makes it very easy to arrange individual parts to form the object. You don't have to use any image editors, because Instant Object Maker will automatically extract individual texture fragments out of your photographs, convert them according to your settings, calculate the optimum FS texture layout and produce the corresponding textures. And if you need to retouch anything, you can simply edit the original photograph and have the program rebuild the object.

Making flat objects like road signs and billboards is even easier. All you have to do is to draw the outline of the object on the photograph and tell Instant Object Maker it's real-world size and position. Do you need to paint a sign on a building or a hangar? Simply paint it with an image editor and use Instant Object Maker to place it into the scenery.

Instant Object Maker allows you to either place your object by entering coordinates, or to create a library for use with Flight1's Instant Scenery object placement program.

By default, objects produced are in the FS2004 format and will work both with FSX and with FS2004. If you are designing exclusively for FSX, you also have an option to generate textures in the DXT5 format for better FSX performance.

We sell Instant Object Maker using the Flight1's wrapper system. Like all products sold using the wrapper, it comes with a 30-day money back guarantee. For a limited time only, we are offering this product at a special introduction price of just $19.95 US.

Instant Object Maker uses the ImageTool program found in the Flight Simulator SDK. If you have FSX Deluxe edition, the SDK is already included and installed. If you are using FS2004 or FSX Standard edition, please download and install the FS2004 Terrain SDK which contains ImageTool.

Program features:

  • Imports one or more images in JPG, GIF, PNG or BMP format.
  • Allows making individual textured polygons by just outlining them on the photograph.
  • Perspective correction function for correcting perspective distortions found on photographs taken at an angle.
  • Offers 3D and wireframes views allowing you to combine and adjust individual textured polygons to form a 3D object.
  • Offers a full textured preview of the object inside the program.
  • Options to specify the resolutions of individual texture fragments.
  • Option to make individual polygons stay lit at night.
  • Automatically calculates the optimum texture layout and generates textures.
  • Creates BGL files placing the object at the user-defined location.
  • Alternatively creates libraries in BGL format for use with Flight1's Instant Scenery program.

System requirements:

  • An OpenGL-compatible graphics card and drivers.
  • FSX or FS2004.
  • FSX or FS2004 SDK installed. FS2004 SDK can be used with the FSX Standard Edition.
  • At least 512MB of RAM recommended.
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  • An OpenGL-compatible graphics card and drivers.
  • FSX or FS2004.
  • FSX or FS2004 SDK installed. FS2004 SDK can be used with the FSX Standard Edition.
  • At least 512MB of RAM recommended.
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Very good made airport, a lot of details, event-
ually an airport with sloped runway. A must have airport in croatia.
JENNASOFT - LONDON GATWICK P3DV4 P3DV5 AND FSX
Saskia
Elevation issues under P3D V5! I fly only with FTX Global and openlc. The scenery is currently not usable for me under v5, just downloaded and installed the new installer. 120 version for P3D. If I stand directly at the place, everything is fine. If you fly there, you have elevation problems. I contacted the developer, unfortunately I haven't received an answer yet. Otherwise-
, the scenery is good, just not useful as it is.
AEROSOFT - AIRPORT PADERBORN/LIPPSTADT MSFS FREE
Andre
Hatte den Flughafen von Aerosoft schon für XPlane und in MSFS kommt er noch einmal eine ganze Ecke besser. Viel liebe für´s Detail und der Airport macht einfach schon dadurch Spass, weil er nicht so Riesengroß ist. Vier Sterne für den wirklich tollen Airport und einen, weil Aerosoft ihn verschenkt.
DAVOR PULJEVIC - SPLIT AIRPORT (LDSP) P3D V5 (SLOPED) & V4.5+
Matthew
Nice airport nicely done
AEROSOFT - AIRPORT TRONDHEIM-VAERNES MSFS
David
One of the best scenery and airport even seen in MSFS. The amount of objects buildings and AI planes is unmatched. The area surrounding the airport is outstanding in it's beauty. The sea, mountains, ships and boats make it a special place to fly from.
AEROSOFT - US CITIES X - NIAGARA FALLS/BUFFALO FSX P3D
Michael
Viel Fototapete und trotz höchster Einstellungen und Option beim installieren, fehlen einige Gebäude (blauer Aussichtsturm, weiße Pyramide, sämtliche Hochhäuser...)
DRZEWIECKI DESIGN - UUEE MOSCOW SHEREMETYEVO X V2 - FSX P3D
Michael
very, very detailed! Excellent- I just dont understand what the "3D-grass" is for...it looks the same without 3D-option but under better performance...
KOLIBRI SIMULATIONS - KITHIRA AIRPORT LGKC P3D
Marko
Eine schöne Umsetzung des Airports, dieser ist sehr gut gelungen. Der Entwickler hat außerdem die gesamte Insel als Textur umgesetzt, leider allerdings nur den nahen Bereich um den Flugplatz mit Vegetation versehen. Für mich, der ich die Insel sehr gut kenne, sehr schade, markante Punkte wie Kapsali und Diakofti mit dem in die Höhe ragenden Schiffswrack hätte man bereits mit wenigen platzierten Gebäuden vernünftig umsetzen können! Da der Airport schön geworden ist gebe ich nur einen Stern Abzug für die sehr einfach gestaltete Insel. In der Hoffnung, dass ein Update dort ansetzt...
SOFLY LTD - MAXIMISE PERFORMANCE IN FLIGHT SIMULATOR - FREE
andre
i tried it out and i am happy so far. it is easy to use and to adjust the things
AEROSOFT - AIRPORT PADERBORN/LIPPSTADT MSFS FREE
andre
kenne diesen airport zwar nicht aus dem realen leben aber er sieht gut aus im sim und ist eine tolle bereicherung. auch die umgebung. habe dadurch ein schönes kurzstrecken-re-
iseziel z.b. aus südwestfalen siegerland. 5 sterne gibts auch für die kostenlose bereitstellung.
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