FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
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  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
AVAILABLE SINCE: .
07/16/20093834
PUBLISHER
SOLD BY

Instant Object Maker is an easy-to-use tool for making simple 3D objects for Flight Simulator.

Instant Object Maker allows creating realistic looking objects using photographs or any other images. Simply outline individual polygons composing the object on one or more photographs and put them together to form a 3D object. Instant Object Maker automatically generates scenery and texture files. The perspective correction function allows using photographs taken at an angle. You can also paint your own images and construct 3D objects that use them as textures.

It takes just a few minutes to make simple objects like cars, trees and simple houses. And flat billboards and signs take less than one minute. With Instant Object Maker, everyone can add houses, hangars, vehicles and other objects that look exactly like their real counterparts, instead of relying on generic library objects. You can finally add your house to the scenery that looks exactly like your house!

Instant Object Maker is very easy to learn and use. In more complicated 3D modeling tools, you first have to create an abstract-looking 3D model of your object, then make textures with an image editor and then apply the textures to the model to give it a realistic look. With Instant Object Maker, you cut individual parts of your object directly out of photographs, so that they are already textured. This makes it very easy to arrange individual parts to form the object. You don't have to use any image editors, because Instant Object Maker will automatically extract individual texture fragments out of your photographs, convert them according to your settings, calculate the optimum FS texture layout and produce the corresponding textures. And if you need to retouch anything, you can simply edit the original photograph and have the program rebuild the object.

Making flat objects like road signs and billboards is even easier. All you have to do is to draw the outline of the object on the photograph and tell Instant Object Maker it's real-world size and position. Do you need to paint a sign on a building or a hangar? Simply paint it with an image editor and use Instant Object Maker to place it into the scenery.

Instant Object Maker allows you to either place your object by entering coordinates, or to create a library for use with Flight1's Instant Scenery object placement program.

By default, objects produced are in the FS2004 format and will work both with FSX and with FS2004. If you are designing exclusively for FSX, you also have an option to generate textures in the DXT5 format for better FSX performance.

We sell Instant Object Maker using the Flight1's wrapper system. Like all products sold using the wrapper, it comes with a 30-day money back guarantee. For a limited time only, we are offering this product at a special introduction price of just $19.95 US.

Instant Object Maker uses the ImageTool program found in the Flight Simulator SDK. If you have FSX Deluxe edition, the SDK is already included and installed. If you are using FS2004 or FSX Standard edition, please download and install the FS2004 Terrain SDK which contains ImageTool.

Program features:

  • Imports one or more images in JPG, GIF, PNG or BMP format.
  • Allows making individual textured polygons by just outlining them on the photograph.
  • Perspective correction function for correcting perspective distortions found on photographs taken at an angle.
  • Offers 3D and wireframes views allowing you to combine and adjust individual textured polygons to form a 3D object.
  • Offers a full textured preview of the object inside the program.
  • Options to specify the resolutions of individual texture fragments.
  • Option to make individual polygons stay lit at night.
  • Automatically calculates the optimum texture layout and generates textures.
  • Creates BGL files placing the object at the user-defined location.
  • Alternatively creates libraries in BGL format for use with Flight1's Instant Scenery program.

System requirements:

  • An OpenGL-compatible graphics card and drivers.
  • FSX or FS2004.
  • FSX or FS2004 SDK installed. FS2004 SDK can be used with the FSX Standard Edition.
  • At least 512MB of RAM recommended.
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DELIVERY METHOD
DIRECT DOWNLOAD
FILESIZE
5MB
REGISTRATION KEY
Registration key after purchase, see order details page in customer account
DEMO DOWNLOAD
REQUIREMENTS
  • An OpenGL-compatible graphics card and drivers.
  • FSX or FS2004.
  • FSX or FS2004 SDK installed. FS2004 SDK can be used with the FSX Standard Edition.
  • At least 512MB of RAM recommended.
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Customer Reviews
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Absolutely fantastic. All the detail is there....I use this airport a lot for holidays so know it well. From the aircraft buses lined up at an angle, military base, passenger terminal barriers, car hire facility - even the lingerie advertising sign! Only missing the time/temperatur-
e display ;-). Worth every cent, well done!
RHDSIM - A320 FOR X-PLANE 11
musex
This plane is pretty good for its 6 Euros. It isn't flight factor of course, but not worse then FF. But there are some minuses in this aircraft: -Bad-
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opilot stopped working after update (probably it is my trouble) But this plane costs its 6 euros. 5/5
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I had been waiting for Inverness for some time and it was worth the wait. The detail is extarodianry with amazing static aircraft models/airport clutter/surroun-
ding scenery surface textures lighting etc. Even the First Bus parked at the Pax Exit door front of terminal in the correct livery. Seem-
less integration with P3D V4.5 / Orbx TE Scotland and the Valve Index Virtual Reality Headset working with not a hint of FPS loss. Now, where is Glasgow/Aberdee-
n and Prestwick?? -
Graham
DIGITAL DESIGN - LIVERPOOL P3D4-5
Graham
Love it! Love all those things!! Love that stuff! Low FPS hit makes it seemless with P3D V4.5 with Orbx TE Regions and the Valve Index Virtual Reality Headset; all my P3D sliders are at max too. Scenery / lighting / textures / ground vehicles all great. Would have liked one or two static aircraft for effect but no biggy. Now, where is Glasgow/Aberdee-
n/Prestwick? -
Graham
FIT - MSFS BRIDGE - CONNECTOR FOR FOREFLIGHT AND SKYDEMON
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Works great for me to connect MSFS2020 with SkyDemon! Thanks much!
DEIMOS INC - F-16V VIPER MSFS
Wajahat
I just cannot vouch for this product right now. I am hoping it has a future and good updates coming but based on what we have seen with the Eurofighter and FA-18, I don't have high hopes. Exter-
nal Model: The external model looks fantastic cause it looks like it's been bought from CGTRADER. The developer hasn't put any work beyond that. Same livery as the model from CGTRADER, no additional weapons, No afterburner, and the pilot looks terrible. It looks like a 8 year old stole the jet. It's too small for the aircraft and poorly animated. In-
terior: No actual work put into VC. The HUD glass is completely green in v0.91. MFD's are default MSFS and not realistic. Really too bad cause with some work, this could've been great. Fligh-
t Model: Needs a ton of work, random stall sounds at 300KIAS, way too fast to be realistic and too touchy. I have to tamp down the elevator and aileron effectiveness to make it half realistic. I would like for this to be a 5 star...Develope-
r can go from 1 to 5 stars if: Fixes the external model: Add a much larger pilot and add afterburners (for peace sake, go look at some stock F-16 pictures). Fix-
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BIJAN HABASHI - 4 SEASON PACK V4.4 - MSFS
Amir
Very nice addon with frequent updates! Please also update Iran! thank you!
MLD SCENERY - LRTR - TIMISOARA AIRPORT P3D4.5-5
Teodor
Seems like this project was a long road for you guys, but the result is stunning. The modelling and textures are top notch! It really adds to immersion, I'm very happy with it and I would recommend it for all those who want to re/discover Timisoara.
WILCO - AIRBUS SERIES EVOLUTION VOL.1
Flavio
Complete and very well made aircraft. I am using it with satisfaction on my simulator made with opencockpits and VRinsight components with excellent compatibility in almost all commands. Excellent 2D windows of the PFD, ND, ECAM1 and ECAM2 panels that allow the extension on a second monitor. In my opinion the only improvement could be the sounds starting from the GPWS.
RHDSIM - A320 FOR X-PLANE 11
Jannik
Amazing Work! For This price definitly the best you can get! Normally I fly the Toliss but I think that`s over!
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