• FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
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07/16/20093834
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Instant Object Maker is an easy-to-use tool for making simple 3D objects for Flight Simulator.

Instant Object Maker allows creating realistic looking objects using photographs or any other images. Simply outline individual polygons composing the object on one or more photographs and put them together to form a 3D object. Instant Object Maker automatically generates scenery and texture files. The perspective correction function allows using photographs taken at an angle. You can also paint your own images and construct 3D objects that use them as textures.

It takes just a few minutes to make simple objects like cars, trees and simple houses. And flat billboards and signs take less than one minute. With Instant Object Maker, everyone can add houses, hangars, vehicles and other objects that look exactly like their real counterparts, instead of relying on generic library objects. You can finally add your house to the scenery that looks exactly like your house!

Instant Object Maker is very easy to learn and use. In more complicated 3D modeling tools, you first have to create an abstract-looking 3D model of your object, then make textures with an image editor and then apply the textures to the model to give it a realistic look. With Instant Object Maker, you cut individual parts of your object directly out of photographs, so that they are already textured. This makes it very easy to arrange individual parts to form the object. You don't have to use any image editors, because Instant Object Maker will automatically extract individual texture fragments out of your photographs, convert them according to your settings, calculate the optimum FS texture layout and produce the corresponding textures. And if you need to retouch anything, you can simply edit the original photograph and have the program rebuild the object.

Making flat objects like road signs and billboards is even easier. All you have to do is to draw the outline of the object on the photograph and tell Instant Object Maker it's real-world size and position. Do you need to paint a sign on a building or a hangar? Simply paint it with an image editor and use Instant Object Maker to place it into the scenery.

Instant Object Maker allows you to either place your object by entering coordinates, or to create a library for use with Flight1's Instant Scenery object placement program.

By default, objects produced are in the FS2004 format and will work both with FSX and with FS2004. If you are designing exclusively for FSX, you also have an option to generate textures in the DXT5 format for better FSX performance.

We sell Instant Object Maker using the Flight1's wrapper system. Like all products sold using the wrapper, it comes with a 30-day money back guarantee. For a limited time only, we are offering this product at a special introduction price of just $19.95 US.

Instant Object Maker uses the ImageTool program found in the Flight Simulator SDK. If you have FSX Deluxe edition, the SDK is already included and installed. If you are using FS2004 or FSX Standard edition, please download and install the FS2004 Terrain SDK which contains ImageTool.

Program features:

  • Imports one or more images in JPG, GIF, PNG or BMP format.
  • Allows making individual textured polygons by just outlining them on the photograph.
  • Perspective correction function for correcting perspective distortions found on photographs taken at an angle.
  • Offers 3D and wireframes views allowing you to combine and adjust individual textured polygons to form a 3D object.
  • Offers a full textured preview of the object inside the program.
  • Options to specify the resolutions of individual texture fragments.
  • Option to make individual polygons stay lit at night.
  • Automatically calculates the optimum texture layout and generates textures.
  • Creates BGL files placing the object at the user-defined location.
  • Alternatively creates libraries in BGL format for use with Flight1's Instant Scenery program.

System requirements:

  • An OpenGL-compatible graphics card and drivers.
  • FSX or FS2004.
  • FSX or FS2004 SDK installed. FS2004 SDK can be used with the FSX Standard Edition.
  • At least 512MB of RAM recommended.
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NECESSITE
  • An OpenGL-compatible graphics card and drivers.
  • FSX or FS2004.
  • FSX or FS2004 SDK installed. FS2004 SDK can be used with the FSX Standard Edition.
  • At least 512MB of RAM recommended.
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Commentaires client
AEROSOFT - AIRPORT ERFURT P3D4
Carlos
For me this is one of the nicest little aiports made by Aerosoft. It has charm
SCENERYTR - LTAC ANKARA ESENBOĞA AIRPORT FSX/P3DV4
omer
Superb design, very good performance, great depiction of the airport. It is a piece of art.
ALPHA DESIGNS - ATC CHATTER SOUND PACK FSX P3D X-PLANE 10/11
Phil
Well, it’s a start! As someone who wants an easy to use product this fits the bill, it works seamlessly in the background. In Europe,though, there didn’t seem to be much by way of English or German speaking ATC, have I missed something? It’s inexpensive and gives some extra immersion so I’m not going to criticise. Hopefully it can be expanded with additional sounds because the concept, not new I know, works well in P3d...
SCENERYTR - LTAC ANKARA ESENBOĞA AIRPORT FSX/P3DV4
Mutlu
Just had the opportunity to test LTAC. Stunning scenery which includes high res textures, and not a single building is not omitted, many SODE objects including jetways and high res photographic seasonal terrain textures are extraordinary.
ROLAND LABORIE - FF-RAF-C P3D4
paquito
Toutes mes felicitations Mr LABORIE pour ce magnifique Rafale, c est beau ,complet et tres fluide sur P3DV 4 ,un grand merci , continuez a nous proposer encore des machines de cette qualité , apres l'A 400 M , apres ce Rafale , quelles belles surprises nous préparez vous pour P3D ??
ROLAND LABORIE - FF-RAF-C P3D4
Bruno
Pleasantly surprised by the arrival of the Rafale on the market, and confident in the quality of Roland Laborie’s productions, I immediately acquired the "beast". Superb design, elegant model and faithful to the silhouette of the Rafale, the flight model is satisfactory even if I am not a Rafale pilot in real life. I am currently testing it and I am very satisfied with the result. Thank you Mr Roland for allowing the French flagships to fly, like the very successful Airbus A400. Only 4 stars until I complete the testing...
SCENERYTR - LTAC ANKARA ESENBOĞA AIRPORT FSX/P3DV4
Cengizhan
Perfect quality with the perfect price! Keep up the great work SceneryTR!
FSOARES - SANTARÉM AIRPORT - SBSN - FSX P3DV3 P3DV4
Luiz Ângelo
Super detailed scenery with amazing textures! Great FPS, just wonderful! Congratulations to the developer, we look forward to more new Brazilian Airports!
FS CAPTAIN
Lance
I've been into Flight Simulator since Microsoft flight sim 2001! If you are like me and used FS Passengers and learned to rely on it as a must now have on Microsoft FSX but since have upgraded to P3DV4. 64 bit you will be aware that FS Passengers dose not support a 64 bit Flight sim environment and is now obsolete due to the developer supposedly rewriting the code for his upcoming but never completed for nearly 4 years now finished revision of FS Passengers then this is just what you need!. I suppose you could even say it's FS Passengers on Steroids. Well worth the money. just hope its compatible with Microsoft's upcoming Flight Sim 2020.
TOGA PROJECTS - ENVSOUND FSX P3D
Pavel
It's wonderful sounds of environment.Eas-
y to install and it very good enhances all TOGA products.For such small money it's very good and quality product.Recomme-
nd to use it.Thank's to TOGA team for all their addons.
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