• FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
  • FLIGHTSIM TOOLS - INSTANT OBJECT MAKER
В ПРОДАЖЕ С: .
07/16/20093834
ИЗДАТЕЛЬ
РАЗРАБОТЧИК

Instant Object Maker is an easy-to-use tool for making simple 3D objects for Flight Simulator.

Instant Object Maker allows creating realistic looking objects using photographs or any other images. Simply outline individual polygons composing the object on one or more photographs and put them together to form a 3D object. Instant Object Maker automatically generates scenery and texture files. The perspective correction function allows using photographs taken at an angle. You can also paint your own images and construct 3D objects that use them as textures.

It takes just a few minutes to make simple objects like cars, trees and simple houses. And flat billboards and signs take less than one minute. With Instant Object Maker, everyone can add houses, hangars, vehicles and other objects that look exactly like their real counterparts, instead of relying on generic library objects. You can finally add your house to the scenery that looks exactly like your house!

Instant Object Maker is very easy to learn and use. In more complicated 3D modeling tools, you first have to create an abstract-looking 3D model of your object, then make textures with an image editor and then apply the textures to the model to give it a realistic look. With Instant Object Maker, you cut individual parts of your object directly out of photographs, so that they are already textured. This makes it very easy to arrange individual parts to form the object. You don't have to use any image editors, because Instant Object Maker will automatically extract individual texture fragments out of your photographs, convert them according to your settings, calculate the optimum FS texture layout and produce the corresponding textures. And if you need to retouch anything, you can simply edit the original photograph and have the program rebuild the object.

Making flat objects like road signs and billboards is even easier. All you have to do is to draw the outline of the object on the photograph and tell Instant Object Maker it's real-world size and position. Do you need to paint a sign on a building or a hangar? Simply paint it with an image editor and use Instant Object Maker to place it into the scenery.

Instant Object Maker allows you to either place your object by entering coordinates, or to create a library for use with Flight1's Instant Scenery object placement program.

By default, objects produced are in the FS2004 format and will work both with FSX and with FS2004. If you are designing exclusively for FSX, you also have an option to generate textures in the DXT5 format for better FSX performance.

We sell Instant Object Maker using the Flight1's wrapper system. Like all products sold using the wrapper, it comes with a 30-day money back guarantee. For a limited time only, we are offering this product at a special introduction price of just $19.95 US.

Instant Object Maker uses the ImageTool program found in the Flight Simulator SDK. If you have FSX Deluxe edition, the SDK is already included and installed. If you are using FS2004 or FSX Standard edition, please download and install the FS2004 Terrain SDK which contains ImageTool.

Program features:

  • Imports one or more images in JPG, GIF, PNG or BMP format.
  • Allows making individual textured polygons by just outlining them on the photograph.
  • Perspective correction function for correcting perspective distortions found on photographs taken at an angle.
  • Offers 3D and wireframes views allowing you to combine and adjust individual textured polygons to form a 3D object.
  • Offers a full textured preview of the object inside the program.
  • Options to specify the resolutions of individual texture fragments.
  • Option to make individual polygons stay lit at night.
  • Automatically calculates the optimum texture layout and generates textures.
  • Creates BGL files placing the object at the user-defined location.
  • Alternatively creates libraries in BGL format for use with Flight1's Instant Scenery program.

System requirements:

  • An OpenGL-compatible graphics card and drivers.
  • FSX or FS2004.
  • FSX or FS2004 SDK installed. FS2004 SDK can be used with the FSX Standard Edition.
  • At least 512MB of RAM recommended.
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МЕТОД ДОСТАВКИ
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РАЗМЕР ФАЙЛА
5MB
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Регистрационные ключи выписываются после покупки. Вы сможете их найти в вашей учетной записи.
ЗАГРУЗКА ДЕМО-ВЕРСИИ
ТРЕБОВАНИЯ
  • An OpenGL-compatible graphics card and drivers.
  • FSX or FS2004.
  • FSX or FS2004 SDK installed. FS2004 SDK can be used with the FSX Standard Edition.
  • At least 512MB of RAM recommended.
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Отзывы клиентов
MK-STUDIOS - DUBLIN P3D4
Ken
I have previously used the Eiresim Dublin and Aerosoft Mega Airport Dublin products. But this version by MK Studios is by far the best so far. Superb detailing, performance and lighting. And no installation issues arose. I therefore highly recommend.
WF SCENERY STUDIO - NANJING LUKOU INTERNATIONAL AIRPORT ZSNJ P3D4
Xinghan
Nice Job!!!The quality as good as usual.Keep working on the new airports guys!can't wait for next product
PILOT EXPERIENCE SIM - PESIM BORDEAUX MERIGNAC LFBD P3DV4
Damien
Really great product! I enjoy flying around it a lot. Regarding the performances, everything is going really well, even with aircrafts like PMDG or FSLabs. I highly recommend this product, it's a great value and the aftersale from the PESIM team is really responsive!
REALWORLDSCENERY - KODIAK ALASKA PADQ P3DV4
Kristoffer
Excellent rendition of the airport and surrounding area. A perfect starter location for Alaskan adventures, virtual coast guard missions, and a fun destination for your 737 and A320's.
JUSTSIM - EBBR - BRUSSELS AIRPORT V2 P3D4.4+
Michael
For me the best and most immersive airport by Justsim so far. The entire airport just feels right. Very well done Terminal building and structures, with the best glass textures I have seen so far. Also very convincing night atmosphere. And all of this with amazing performance for an airport of this size. For whatever reason the Jetways have no advertisements as in the Xplane version. But that is no big deal, as these advertisements probably are the first getting old.
DRZEWIECKI DESIGN - EPKK KRAKÓW X V3 FSX P3D FSW
Foso
Hi everyone, EPKK v3 is a fantastic airport! I've had every version so far. V3 is a new version in every detail. Extreme detail is rich… FPS 4096 is 60 FPS. The area around the airport, Kraków, is incredibly detailed ... The view of the glass walls of the terminal alone is a bit 'unusual' to me ... Thank you, Drzewiecki Design! Regard-
s, Peter(from Budapest)
MK-STUDIOS - DUBLIN P3D4
Erik
Looks very nice, but performance is below par for such a relatively small airport.
CHRIS.O - DESIGN - ELITE | ADVANCED TOMATO AND RESHADE PRESET PACK P3D
Richard
This is a super Tomato and Reshade Preset, that makes your Sim looks realistic as possible! I love it!
PILOT EXPERIENCE SIM - PESIM BORDEAUX MERIGNAC LFBD P3DV4
Michael
Nice details, but partially the scenery reminds something between FS9 and early FSX technology. Especially the hand pixelated and repetitive glass structures give an antiquated impression. Ev-
en after update the performance is unacceptable, the scenery is unflyable with Airliners like PMDG or FSLabs. Single digit fps, lower than at bigger hubs like Londoon-Heathro-
w or Frankfurt.
HUEYTUNING - HUEY TUNING PACK FULL EDITION FSX P3D
Steffen
I highly recommend this package. It’s unbelievable how this effect update can help a helicopter to new life. Each effect is precisely inserted in an awesome way. Milviz really hired a professional tuning team for his gorgeous Huey Redux. Pricing is also quite reasonable. -
Hopefully there will be more tuning updates like this for other Helicopters available in the future.
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